Almost every day gamers hear about the demise of the PC due to high levels of piracy. Crytek's Cevat Yerli recently put the ratio of genuine vs illegal copies of Crysis at 1:15 - but what's the reality?
EDGE is pretty damn sure Crysis - which Yerli claims "leads the charts in piracy by a large margin" - isn't suffering to the degree those numbers suggest, and they can tell you why. The online gaming service GameShadow uses its client side software to automatically patch the games of over 1 million subscribers. As it does this, the software also (anonymously and voluntarily) records various details about those users' games, and filters them back out through a reporting tool.