It's Capell's rocky development and unfailing charm, plus the inventiveness of the game's story-telling mechanics - characters constantly earn quirky new titles; occasional multiple-choice conversations; plenty of surprising twists, turns, and side-quests - that ultimately rewards serious JRPG-aholics willing to tough out Infinite's rough patches for the sake of an incredibly well-told tale and tri-Ace's brave step in a challenging new take on the genre. Only the very, very serious in need of a good challenge should apply - but the payoff is tremendous.
Pros:
* Capell is such a likeable hero.
* "Situation Bonus" and other sweet surprises.
Cons:
* Backtracking-tastic; Cobasna Timberlands is ninth ring of hell; so-so voice-acting.
Questionable:
* Is this game even possible on Infinity difficulty? Yeesh!
The gaming community lately makes jokes about companies making games that look like "PS3" or "PS2" games. While this is such a nasty dig, there may be some truth to this in the case of tri-Ace.
Sad really. I used to love these guys but man...they just aren't what they used to be.
The Cod games have been using an engine built in the mid 90s. Nothing wrong with using an old engine if they update it. Bioshock used UE2 and looked better than most UE3 games. Arkham knight used UE3 and looked better than most UE4 games.
Sh it does suck but I enjoyed star ocean 6 the most out of any game last year. I thought it was solid af start to finish. My favorite game that year.
I'd love for Sony to get ahold of them.
During the Inside Xbox live stream today, developers from the backwards compatibility team announced that the program would sadly be coming to a close.
The current game selection on Game Pass is impressive, but it’s still missing a handful of big games.Here are the 10 most dumbfounding omissions from Game Pass.
I can see most of these coming to gamepass sometime this year. Even some of them could make it GWG.
It's good to see some websites like this game!