The Exploding Barrel's Mark Fujii was live at PAX '08 all weekend long and got some precious hands-on time with two huge Playstation 3 exclusives: Little Big Planet and Resistance 2.
LBP QUOTE:
"The degree of customization that the level editor gives you is absolutely mind blowing. You can essentially create a variety of different game types –the one the rep chose was a racing map. He spent a few minutes decorating the world first. Everything he created could be further customized. Moving platforms could be any size, any shape, and you could adjust their timing. Fire pits could have their damage values modified, vehicles could be placed around the map, check points could be placed, etc. One thing that absolutely stunned me was when the Sony rep used the Eye-Toy to take a picture of the crowd and then place it as a decoration on the map."
Who doesn't love a good challenge? If everything was easy, there would be no joy in getting it done. In the realm of video games, the late 1980s and 1990s were the perfect era of "get good" gaming with multiple big-named titles that put a player's skills to the test. The Super Nintendo, one of
Compare Star Wars' Galen Marek and Cal Kestis—two powerful Force users with unique journeys, combat styles, and roles in the galaxy far, far away.
Celebrate 16 years of Star Wars: The Force Unleashed! Dive into the thrilling story of Starkiller, wield epic Force powers, and explore this iconic LucasArts game.
force unleashed is a great game. Thankfully the 360 version is bc on the XBO/Series. It looks and plays even better than on original hardware.
A true classic. Recently I was experimenting with injecting ray tracing into this game using nvidia’s SSRTGI. The results were pretty slick!