860°

The Sega Saturn has been cracked… And it only took 20 years

The Sega Saturn has finally been cracked. It took a while.

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controllercrusade.com
darthv722835d ago

Saturn is an awesome and underappreciated platform. Damn expensive to collect for now but it sure has some really nice arcade ports, especially fighters and shmups.

sirultimos2835d ago

I keep meaning to get an Action Replay so I can import some games and hopefully mitigate at least some of that cost. North American copies are just too expensive.

2835d ago Replies(1)
choujij2835d ago (Edited 2835d ago )

This is great news. I installed a modchip in my Model I Saturn, but may grab one of these one day. Only thing that's unfortunate is that it takes up the VCD port, so I'd have to unplug mine when in use. Not a big deal and still totally worth it IMO. I even imported the UK Sega wireless controllers cause of how much I love this system. And of course, grabbed an Action Replay and Sega Saturn Memory Cart. :D

Trekster_Gamer2835d ago

Yeah if it hadn't had taken twice the time to develop the same game compared to the PS1 it might have done so much better.

-Foxtrot2834d ago

Really need to buy the console again. Mine broke years ago

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goathouse7742835d ago

The Saturn had a great style. I still think the graphics in the Panzer Dragoon series hold up better than most of the PS1 library.

NotEvenMyFinalForm2834d ago (Edited 2834d ago )

Saturn wasn't designed for 3D. Your nostalgia is blinding you. Compare games like Resident Evil and Tomb Raider which were launched for both systems to realize that the Saturn was weaker. Saturn was designed primarily to run 2D games at the same level as the arcades at the time but it couldn't push as many polys as a PS1 for 3D.

2834d ago
goathouse7742834d ago

@NotEvenMyFinalForm

Not sure what kind of crusade you're on, but there's no question that Saturn had some fine-looking 3D games, not to mention the 2D and mixed stuff.

Panzer Dragoon Saga (and its precursors) has a tremendous visual style that still looks singular and great, to this day.

Yes, PS1 was geared for 3D, but nobody is arguing that. Saturn had its own style (possibly stemming from developers needing to work around the tricky hardware) and produced visual delights for those willing to appreciate them.

Dangerous2835d ago

WOW and i though that nobody can cracked Sega Saturn , I took two decade to make it true.

solideagle2835d ago

I dont understand, whats the point cracking/hacking a 20 year old console?

goathouse7742835d ago

What's the point of archiving music? Why not just destroy all record of music before Nickelback? Like to relive classic movies from previous eras? Tough crap, it's old. Like your older relatives? You shouldn't -- they're old!

hduce2835d ago

@goat house That was a perfect response to solid eagle. I love my Sega Saturn and I still play it til this day. I was fortunate enough to get a US unit as well as a Japanese one.

NotEvenMyFinalForm2834d ago

But you could already play games on a soft modded Saturn or an emulator, so your response make no sense.

goathouse7742834d ago

@NotEvenMyFinalForm

If you'd watched the video, you'd know that this crack and its attendant hardware mod would vastly improve the accessibility to this library, for many more people.

It gives you the option to rip your entire library to a usb drive, the benefits of which I don't need to list here. Not to mention how that helps people with a failing disc drive.

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SO71D2835d ago

For the reasons stated in the article which you clearly did not read.

rainslacker2835d ago

Playing new software that has been made for emulators...and likely playing pirated games since the games are pretty expensive to buy.

One could get the system itself for around $80-100 though. Imagine that might go up now that it's been cracked.

Fullmetalevolust2835d ago (Edited 2835d ago )

I still have mine and I fire it once in a while because the games are unlike any other.
While most people grew up with a ps1, I was the very proud owner of a Saturn and man did I make the right choice, for me at least.
Countless hours of excellent games, burning rangers, guardian heroes, dragon force, virtua fighter virtua cop, sega rally, Shining force 3, Panzer dragoon on rail and Saga, albert odyssey, etc...
I am still skeptical about it's been cracked lol but I keep my hopes up.

Edit: What he has done is incredible, Now I want to purchase it :) Take my money

Loktai2835d ago

I loved my Saturn. .. I bought it as soon as it came down in price a bit. Shining force 3 was great, it broke my heart when they didn't localize the last two scenarios. Fighters megamix and solar eclipse sucked away an entire summer for me.. and yeah panzer dragoon was amazing but I never owned saga. I was a Sega fan since the master system, I still have it but the plastic casing is cracked and I don't have the heart to hook it up to test it.. in case its broken. Between 1995 and 2001, I hated Sony for killing my beloved systems... then I got a Ps2 and when I saw the RPG library expanding lIke it did. . Well I changed my opinion after some quality time with games like Shadow hearts.

Fullmetalevolust2835d ago

I had to burn the fan translations into CDs so I could play the 2nd and 3rd scenario and I had to mod my Saturn. The drive becomes unstable after a few years and it doesn't like unofficial CDs lol so it bugs out sometimes but I am glad I've been able to play scenario 2 in its entirety.

LordMaim2834d ago

Dragon Force, Guardian Heroes, Panzer Dragoon Saga. I don't have many Saturn games left, but they're still among my favorites.

2835d ago
rainslacker2835d ago (Edited 2835d ago )

I was lucky enough to have a PS1 and a Saturn. And a TG-CD which lasted through several generations really(little known fact just how supported it was just not in the US) .:) Mostly because I got my first job when I was 13 and made pretty good money for working just the weekend mornings.

Was an awesome time for me. RayEarth, Guardian Heroes, and Shining Force rank among some of my favorites.

It was a really underrated system for it's time, and unfortunately fell victim to Sega's mishandling of it. That thing could do a lot that the other systems couldn't, but sadly, lacked some of the means to provide what the PS1 could in terms of 3D experiences.

Der_Kommandant2834d ago

I used all my saved money to buy a Saturn when it came out, all my friends wanted to go to my house and play Daytona, Sega Rally and Virtua Fighter.

I love Playstation but Saturn will always have a special place in my heart.

sk8ofmnd2834d ago (Edited 2834d ago )

I too had a saturn before going playstation and never looked back. I think if sega would have stayed in the console race things could have been much different now. Esp if they partnered with someone like nintendo. I was primarily a Nintendo fanboy as i started on the nes. But something about the saturn caught my attention. I loved the controller still to this day better than the ones of today. The 6 button face was the best for faster paced games like fighters. I played all the games you mentioned plus it had a port of the original single player for quake. While even then in like 1996 i thought the graphics were choppy and dated.. The gameplay were amazing. Now, my biggest gripe with the saturn going to the playstation 1 wasnt what most ppl gripe about. The sound effects of the saturn werent so bad till you fired up a ps for the first time. I remember prefering to listen to my then sony walkman cd player than the sounds comming from the saturn 😂. Was it because the saturn was lacking up to date audio hardware? I remember how much better the music player on the ps1 worked.

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390°

Former Blizzard President Suggests Players Should Have Option to Tip Developers

Former Blizzard president Mike Ybarra recently suggested an interesting concept that has sparked a debate among gamers - the idea of being able to tip developers after completing a game.

LG_Fox_Brazil1d 16h ago

If I had a 100% way to be sure that this money would go to a fund or a reserve dedicated only to the guys who develop the games, be them designers, artists, programmers and so on, I could think about it.

But we all know that this 'tip' would only end up in a publisher's CEO pocket to buy a new yacht, so, no, I ain't tipping anyone anytime soon on this industry

neutralgamer199220h ago

Exactly these companies were raising money for good causes and gamers were donation and come to find out they are keeping a good chunk of be pie

PapaBop11h ago

Yeah tip your developer, 5% proceeds go to developer, 95% to the publisher or whoever. Isn't tipping for staff not making minimum wage? How about they just pay their developers properly and like you know, give them fair bonuses? Too much to ask from Blizzard these days, Kotick saw to that and is now laughing all the way to the bank.

MrDead20h ago(Edited 20h ago)

It's the t**ts at the top looking at ways to cut devs wages and get the players to tip them like waiting staff, and I'll guarantee a percentage is skimmed and kept by Activision Blizzard. This is 100% for shareholder and CEO playouts.

Popsicle20h ago(Edited 20h ago)

I have to agree with this. On the surface tipping devs sounds like a great idea, but in the end it leads to pay cuts and subsidization of pay. Tips then become an expectation or the devs “can’t make a living.” Lastly, especially in the US, tip culture has gotten out of control, and it serves as an excuse not to properly pay employees. Sounds good but doesn’t end well.

1Victor17h ago

Uh so they’re trying triple dip or more we buy the game that they’re already withholding/cutting content for dlc we was told that season pass would help the developers thrive we felt for it.
Now on top of all that plus their sales bonus they want tips enough is enough whatever happens to you create/built a good game get a bonus for sales milestones you care about your game and community we reward you with more sales not for doing 3/4 of a game then save the other 1/4 for dlc and passes after

raWfodog15h ago

The 'tip' is me buying your game in the first place.

S2Killinit12h ago

Very well said. If it was possible to send the money to either the developer or some organization for the betterment of gaming, sure. But we all know that will not be the case.

Rynxie10h ago(Edited 10h ago)

No, it would go to those on the top. They will still fire developers, have a bunch of microtransactions, raise prices of games and so on.

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H91d 16h ago

So they eventually don't pay their workers and depend on our tips to pay them like the case with waiters!

Deeeeznuuuts20h ago

That kind of practice is only normal in the states, as far as I know anyway, what a backwards system

H919h ago

No it's as well in a every country that wants to amercanize

bloop17h ago

Ireland is literally the first stop across the pond and we don't have a tipping culture. The only establishments here that would expect a tip are the tourist haunts that Americans visit. Other than that, you might tip in a restaurant as a sign of gratitude for great service and waiting staff would be paid a full wage anyway.

Rebel_Scum11h ago

Tipping is not customary iin most countries dude. Get a passport lol.

Jin_Sakai1d 15h ago

Is this a joke? How about the big wigs giving up some of their pay for their hard working developers.

MrBaskerville21h ago

Maybe the CEO could earn his money based on tips.

mastershredder1d 15h ago

good god. The devs are not baristas dude. Total 1% ideals. Fing Chadosaurus.

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90°

The Reason Sega Lost The 32-Bit War? The 32X, Says Yosuke Okunari

"The company was unable to focus enough on its main hope"

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timeextension.com
ApocalypseShadow5d ago

Nope. Going back to the 32X as the reason Sega lost that generation doesn't go back far enough before the Saturn.

Sega executives need to blame themselves as to why Sega lost that generation. Not Saturn. Not 32X. Not Sega CD. Nope. Executives were the reason why. It wasn't the hardware. Those devices were either dropped early or released to soon resulting in a developer backlash the hurt the game catalog. They really shouldn't have been made at all because they should have planned their next move more carefully. It has nothing to do with the devices. Poor leadership decisions and lack of unity within the company are what happened.

Love how blame is always shifted away from what is the truth. Writing a book placing the blame on the 32X isn't the truth.

solideagle4d ago

I am pretty sure there are documentaries (Youtube) around it which highlights these points. I had Sega Mega drive and NES growing up but that's about it. I didn't even know there was a war going on between these companies but I do remember thinking why I can't play Sonic cartridge on Nintendo or Mario on Sega :D

FinalFantasyFanatic4d ago

I had the Genesis and the Saturn, also had the SNES and 64, I never got a Dreamcast for some reason, but I never saw one in the stores either.

60°

Talking Killer Klowns From Outer Space With The Chiodo Brothers

Chris D. Spoke with the Chiodo Brothers at PAX East about Killer Klowns From Outer Space: The Game and their Career.