Inside Review | CGM
Developer Playdead seemingly has their niche down pat when it comes to crafting fine-tuned puzzle platformers. I didn't really like Limbo as much as most, both following its release in 2010 and reflecting on it years later, but it had a wonderful foundation and an intriguing concept. Inside basically takes everything its predecessor did and turns up the heat, somehow creating a more engrossing and macabre experience. The absolute best thing about Inside is the atmosphere. It's a much more grounded horror than Limbo, which relied on creatures and jump scares for some of its most popular moments. With Inside,











