210°

JRPG Producers Talk Comparison With Western RPGs, Future, Skirts and “Hentai Style” Graphics

During Bandai Namco’s RPG panel at Anime Expo, Tales of Berseria Producer Yasuhiro Fukaya, Sword Art Online Producer Yosuke Futami and God Eater Producer Yosuke Tomizawa shared a few interesting thoughts about their games and JRPG in general.

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Community3234d ago
3235d ago Replies(3)
poppinslops3234d ago ShowReplies(1)
Blu3_Berry3234d ago

I'm sorry but I feel like these producers still doesn't truly understand the appeal of western games and I'm not sure if they ever will. The differences between our cultures is quite different. Just because our games for RPG are usually open world doesn't mean they should make their JRPG open world. The same applies to whether you can create your own character/story and make decisions that effect the outcome of the story. Realism and anime style graphics, I don't mind either style and I think most people don't; what is important is their visions from the very start of development on what THEY want to create.

Everything meddles together to create a game, it is their vision and what goals they wish to achieve that makes games successful. If you are simply trying to copy others without understanding the true appeal of them on why they are successful, you're doing it wrong. Some basic things to think about is who are we marketing the game towards? Adults, children, western audience, worldwide audience? There are so many things that must be thought thoroughly. It not just about making the money everyone else is making cause it won't work.

That's why I feel like japan developers, especially in their JRPG genre has fallen besides a few series like Persona, Tales of and (hopefully) Final Fantasy. It also don't help that they usually have small budgets compared to the western market because that effects development alot.

rainslacker3234d ago

The problem isn't really whether it's open world or not, or even the graphics, it's that JRPG's, for the most part, do not break from a standard formulat in both presentation and overal gameplay design. There are some variations, and some notable exceptions, but overall, there is a lot of sameness to it all.

I don't feel western RPG's are really any different in this sense, but the JRPG genre itself is stuck in a different time, and didn't grow much beyond what it was back in the PS1/PS2 days...which in itself wasn't much of an extension beyond what we saw in prior gens.

I don't think it's really the lack of vision, or them trying to change their vision, I think it's that they don't really know how to move their vision beyond what they seem to know is customary.

OTOH, the second one tries something new, they get blasted for not giving the fans what they want....so it's kind of a no win situation. I don't think JRPG's are trying to get in on that Western RPG feeling anymore. That was something Square Enix started last gen more than anything else. While some western style JRPG's still come out, I think there is more of the throwback stuff starting to see a resurgence this gen....likely due to the popularity of a few key titles on handhelds, and people's constant complaining that there weren't enough JRPG's that they actually wanted.

3234d ago
S2Killinit3234d ago

Good read. I think jrpg's are adapting to a new global market.

3234d ago
140°

Ori Dev Pushes Back on No Rest for the Wicked Review Bombing

Thomas Mahler warned that unfair review bombing could harm the studio’s future but later clarified it's not in immediate danger of closing.

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Levii_921d 4h ago (Edited 1d 4h ago )

I really, really hope that this amazing studio will eventually give us one last Ori game, it can be a prequel. Will of the Wisps is one of my favourite games of all time but as for their new game ehhhh.. let’s just say i have zero interest in it but they seem very passionate about it so i hope this review bombing doesn’t affect the studio’s future.

PhillyDonJawn1d 3h ago (Edited 1d 3h ago )

It doesn't even have to be an Ori game it can just be similar. I want them to make a side stroller combat game. Kinda like super smash bros but with ori playstyle

Michiel19891d ago

if you like arpgs, but wasn't a big fan of screenclearing attacks, this is a really fun game. It's sort of diablo meets dark souls.

HyperMoused1d ago

This is a great game, i dont think its fully released yet, but it has a heap of content if you want to get stuck in

BABI-PANGPANG19h ago

I don’t get the criticism at all. From the visuals to the story, music, voice acting, and gameplay, it’s incredible on every level. Sure, some parts aren’t perfectly balanced yet and there are a few glitches, but the game isn’t even fully released. I’ve put around 80 hours into The Breach update already (300 or so in total), and I still can’t get enough.

Christopher10h ago

Majority of the criticism is on the time-gating they utilize in the game that makes it feel like a mobile game. I think his making it out to be just people who leave a thumbs down review without effort isn't really why people are leaving bad reviews. If you read through them, they really hate having timers on so much considering building them in the first place requires you to collect materials to make them, which should be the 'time' you spend and not just waiting for it to finish being constructed.

50°

EVE Online/Frontier/Vanguard Fanfest 2025 Q&A with CCP CEO Hilmar Veigar Pétursson

Wccftech interviewed CEO Hilmar Veigar Pétursson at EVE Fanfest to talk about Online, Frontier, Vanguard, and more.

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60°

Death Stranding 2: An interview with Hideo Kojima

How world affairs shaped the core theme around ‘connection’ in Death Stranding 2: On the Beach.

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