You can please some of the people all of the time and all of the people some of the time, but you can't please all of the people all of the time, or so the saying goes. Well, it's certainly hard to please Castlevania's legions of bloodthirsty fans, who demand consistency and innovation in equal measures – a nigh-on impossible task. Case in point: the PS1's seminal 'Vania experience, Symphony Of The Night, updated Castlevania's trademark gothic platforming with lavish visuals and a deep, RPG-tinged metagame.
So it was rather odd when Konami unveiled Castlevania: Judgment at E3 this year, a title that was almost certainly not the glorious next-gen reimagining fans have been waiting for since Symphony hit the PS1. That's right, like the recently announced Dissidia: Final Fantasy for the PSP, Konami are taking all the trappings of one of its most successful franchises and somewhat ham-fistedly crushing them into the confines of a 3D fighter.