Grant Patterson writes:
"This is the takeaway: the all-digital future isn't worth much when you can't have reliable, limitless access to that content. This is precisely why I've been a major proponent of physical media, because you OWN that, and as a customer, ownership is everything. It keeps the power in the hands of the consumer, the one who purchased the media and can keep it and play it and use it as much as they like. Once that balance of power is shifted to a company that has the right to deny access to content that's already been paid for, customers pay for nothing but access, and that access is entirely dependent on the whim of the provider. This practice is about as anti-consumer as it gets, and yet very few seem to understand that until (surprise, surprise) the customer gets bit."
Stevivor -- "Finishing up our recent conversation with Phil Spencer, Head of Xbox, we put him through a lightning round-style series of questions we affectionately dubbed, 'What would it take?'"
Most likely another lie like when they said xbox one cant work without kinect. That they cant reverse drm policies. That xbox one exclusives wont be on pc and other lies. Probably its just a ruse to encroach on gamers freedom to own their games and a way to start to slowly implement drm again
It would be really cool If they could get it to work offline. It worked really well with kinect v2 and my friends and I enjoyed doing many of the workout routines.
You'd think MS would throw some money to these license holders so they could keep this game going, they've plenty money, so why didn't they? Might have been a simple business decision that it wasn't making enough money for them, nah, can't be, MS isn't like that, they are consumer friendly and not all about the money!
Nicholas Simonovski and Andy Gray, both of Stevivor -- "I can say with 100% certainty now that I will not be going digital anytime soon. The reason for me no longer considering digital game purchases is the decision Microsoft made last week concerning Xbox Fitness. For those who didn’t see it, Microsoft announced that it would be ceasing support for the application. On June 27th they removed it from the Xbox Store, not a huge deal as those who have purchased games in the past were still able to play them if they were de-listed."
Stevivor -- "Xbox Fitness fans have taken to Microsoft’s Xbox Voice website in an effort to keep the app alive."
This is one reason to like MS, they give users a voice and they actually listen to their customers. If they see people want a service they can keep it going or add it in. That's why we got BC and background music. Maybe they can release it as a download/retail disc?
idk wasnt all this free? and MS doesnt own any of this
"With zero warning beforehand, Xbox Fitness content suddenly became unavailable for purchase, and the content that had been purchased by Xbox Fitness customers now carried an end-of-life date of June 30, 2017"
- Reads like angry clickbait; MS announced the shutdown of Xbox Fitness a year in advance.