GameCentral talks to the co-founder of Platinum Games about Drew the douchebag hero and Western boss battles.
Nintendo president comments on the situation with Switch 2 stock and apologizes for shortages.
I might get one in a couple years but I’m in no hurry. Nothing at launch I want to play.
There isn't one in US, I saw plenty posting pictures of it many stores in still have plenty in stock.
This is just them referring to stock situation mostly in Japan.
Sounds like he low key also spreading FOMO pressuring people to go out and buy one for no good reason?
It's not exactly flying off the shelves here in Thailand though, there's basically no real hype here at all other than the fanboys lining up for it the first few days.
You can easily order one right now in Thailand from all the official authorized stores, not out of stock at all.
The price of 17800 THB or around 550 USD here for a standard SKU and high game prices probably has a lot to do with it.
Owlcat Games producer Anatoly Shestov reveals his dream project: an SCP game with Owlcat RPG flair and a proper budget.
Hey Survivors! Tymon here, your favorite Dying Light Franchise Director.
It's been an absolutely wild month here at Techland! We're in the thick of what I'm calling the "Summer of Dying Light," delivering updates and big news across all three Dying Light games. Just a few weeks ago, we dropped the first gameplay for Dying Light: The Beast, revealed its release date, and kicked off pre-orders (if you haven't seen it, check out my last dev blog). I'm incredibly proud of what we're building with The Beast - it’s the culmination of more than 10 years of experience in open-world survival horror!
But here's the thing: we never forget where we came from. That's why, this week, we're not just looking forward - we're rolling out significant updates for both the original Dying Light and Dying Light 2: Stay Human. We promised to support our games for a long time, and we're committed to continuing that support, right through and beyond the launch of Dying Light: The Beast.
Just looking at the protagonist's design and the dubstep...I can tell this man means what he says
I agree with him don't let people on the Internet mess up your vision for your game. It was really cool for developers to start listening at first but it was short lived. Most people on the net don't really know what they want and the other half will just complain regardless of change or no change.
Scale bound looks good to me and we really haven't been shown anything in detail.
And that is how you are supposed to make anything in this world. You make it to your vision and those that are in line with your thinking will pick it up. Unfortunately, from the last trailer, it doesn't look like something I'll be playing but that's because my taste doesn't fit his vision or vice versa. I applaud him for making a new IP the way he wants, even if I don't necessarily like it.
Every single main character in platinum games have been terrible. If this is why you buy platinum games then you haven't been paying attention.