I kept having the urge to give the game another chance. But why? “The game isn’t even fun”, I told myself. And I still tell myself that. The Souls games aren’t fun. They’re just not.
"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
Dark Souls 2 remains a divisive entry in the landmark RPG franchise, but Hidetaka Miyazaki believes it led to the success of Elden Ring.
DS2 was fine. While there was a bit of recycling assets or ideas for bosses, it was a bigger more open Dark Souls. The Fume knight boss is one of the hardest bosses in the series until Sekiro and Elden Ring were released.
The problem with Dark Souls 2 was the same problem when a different director takes over for a sequel to an outstanding movie. It typically (there are exceptions) doesn’t have the feel and vision of the previous movie.
I wouldn’t say Dark Souls 2 is terrible. Had Dark Souls 1 never been a thing and we got this, I think it would have been praised more. The problem is it didn’t have the Miyazaki touch to it and felt pretty derivative. The soundtrack is a banger though.
I like DS 2, might even be my favorite of the 3. But it's a hard sell, there's so many obscure things you need to do to make it an enjoyable experience. So always find it hard to recommend, but it is worth the trouble.
Then what are they? They sure aren't boring, sure they can be extremely challenging and downright punishing hard, but getting past that point that you've died multiple times on is where the enjoyment comes in. The sense of accomplishment is what equates to the enjoyment of the games.
When you enjoy something that summarily means you have fun doing it!
Agreed. They're stressful and frustrating.
One's man's pleasure is another man's pain. Everyone is different brah. I really really enjoy the Soul's series not because its challenging or because the bosses are epic. I love the games because of the adventure. You never know what you're going to find around the corner. It could be an enemy that could destroy you seconds, but more than likely, there is treasure waiting for you IF you can defeat this tough enemy. Not to mention, there's like always a ton of armor/weapons in the game so you can always change your playstyle.
Its a complicated RPG, but at its core, its a hack and slash adventure game and those are my favorite.
Stop sucking at videogames and then complaining about it
I find the Souls games very fun. Some of the bosses are crazy hard, but the gameplay itself is really fun