Killzone developer Guerrilla Games' PlayStation 4 RPG Horizon: Zero Dawn was one of the standout titles of E3 2016 last week. It's a hugely different game than the developer's well-known Killzone FPS franchise, and, based on a demo we played at E3, it's one to watch.
GameSpot caught up with director Mathijs de Jonge to discuss the game's recently announced delay to 2017 and why it chose a female protagonist.
A handful of small redesigns and a pair of back buttons make Nintendo’s Pro Controller for Switch 2 a worthy upgrade.
I love this controller. Feels so nice in the hand. Plus the battery lasts for days, it's crazy.
$100 ?????????????????????????????? ??????????????????????????????? ???????????????
The thing is, over the past decade, third-party controllers have really stepped up. You can often get better quality, more durability, and stronger performance for half the price of first-party options. Meanwhile, controllers from Nintendo, Sony, and Microsoft have become increasingly mediocre, expensive, fragile, and not particularly impressive across the board. What makes this especially noticeable with Nintendo is that they’re surprisingly open to third-party hardware. That openness ends up highlighting just how much better the alternatives are.
I have the original pro controller and TBH, I don't use it as much. I'm mostly using the Switch in handheld mode with the Hori Split Pad Compact Controller. I also never use the back buttons to program anything so I will not be buying this one here, so that will be $85.00 in my pocket 😂
Techland wants to switch to a shorter development cycle of three to four year at the most for its games, starting with Dying Light: The Beast.
Very good dev length for a AAA/AA game I'd say. Companies need to set an aim for this range. 1-2 is too little, I believe 3-4 is perfect. Any more is too much. Games don't need to be these gigantic games full of a crazy amount of content. Just make a good game.
Legendary gaming auteur Hideo Kojima heaped praise on Clair Obscur: Expedition 33, calling it “ideal” for one significant reason.
Greatness knows greatness. Simple as that. Expedition 33 is a masterpiece, built with a smaller team and with a smaller budget, blowing ubisoft out of the water. It doesn't matter how many devs you have and how much money you throw at it, great studios like Sandfall Interactive will always overcome you.
Ideal are you opinions being vacant from any discussion that is not about your own cringy universe Hideo.
The master of Vanity Tech Demos is here to tell us what a good game is. ooooh kay. It's pretty dang obvious without your 2 cents desperately needing relevance. This is just like his GTA grovel a while back. Yuck.
Not worried about a delay, I'm a huge fan of the devs and know they'll make the right move every time.
Female protagonists are okay but please make a more polished face for old man's dream's sake!
Be like a Capcom or a fromsoftware or even Sony Japan Studios. Even CD Projekt RED understands this and they are a western studio!
I'm okay with a delay.. This is prolly my most antipated game right now. But, I don't own a PS4 yet, and wont until the Neo is either released or all specs, price and release date is reveled. So, take your time Guerilla.
I'm super excited for Horizon. Its my 2nd most anticipated game of 2017, right behind Detroit, from Quantic Dream. God, please let Detroit release in 2017, lol.
I'm glad Guerrilla games has delayed Horizon. Its a new IP, which is going a completely different route from anything Guerrilla games has done before. They should take all the time needed to achieve their vision for Horizon & do justice to Aloy, as a character & her story.
Guerrilla games has something special with Horizon: Zero Dawn. I can feel it =)