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Quake Brings Gamers 3rd Dimension Death

Carl Williams writes, "Okay, where were you 20 years ago? Were you a PC gamer or were you a console gamer? Either way, you probably heard about Quake by id Software when it was released. It was a game changer for all of the right reasons. While Doom, id Software’s previous series, was iconic and popular, Quake took it all to a new level. Full on 3rd dimension. The gameplay was fast, furious and visceral- much like Doom before, just cranked up to 12. Today, we salute you, Quake."

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Littil_Devil1479d ago

I still love the original Quake to this very day :3

triverse1479d ago

Hell yeah! So, seriously, did the first time you met the Shambler scare you too?

stalepie1479d ago (Edited 1479d ago )

I was replaying it recently. I like it best when it looks fairly close to DOS, but to get the contrast right on my monitor I had to use EZQuake and play around with the settings instead of Winquake... I wish it was better set up by default in Steam. I expect a lot of people today get a bad impression of it since +mouselook isn't even turned on by default. Still a really cool game, with some great levels in it. It was weird reading about the torturous development process it had, because as a player I always thought it was a lot of fun. Really like American McGee's levels (3rd episode) and Tim Willits' the best (1st episode). In fact that first episode feels completely perfect. Funny how the new Doom game gets an extended 1st level demo "for free by fan request" but Id built their reputation on free sharewares of 8 levels for their early games...

Yui_Suzumiya1479d ago (Edited 1479d ago )

I downloaded a demo of Quake but my computer was too slow to run it past 5fps so I didn't experience Quake or Quake II until Christmas 1998 when I got a new computer.

Bobafret1479d ago

I remember having the demo disc and was never able to get the crack that opened up the full version to work.