200°

Dead Rising 4 Is Still Using Forge Engine Rather Than UE4; Mall To Be Huge, No Cross-Play at Launch

Dead Rising 4 is still using the old Forge Engine rather than Unreal Engine 4. According to the developers, the Mall will be huge this time around. No cross-play at launch, though.

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wccftech.com
Imp0ssibl33234d ago

I suppose that's why graphics aren't that great. Just hope that means it will run on low end PC's too.

Erik73573234d ago (Edited 3234d ago )

See and that's the problem, people wanna make huge worlds but they look like crap and are empty. I would rather have a world that's more detailed and compact than a empty open world.

This game also looks like its being overly stupid and thinking its funny when its just stupid now like Saints row 3-4 was...

"What the flaming balls is that"
That is a line or very similar to line that this frank has in this game......

Alexious3234d ago

Dead Rising was always a bit silly, though. That's something franchise fans are well accustomed to.

Erik73573234d ago (Edited 3234d ago )

Yea well silly and stupid are two different things.

Like Silly is stupidness with humor to it....this is not funny, its just uncreative stupidity made for 12 year olds.

Shubhendu_Singh3234d ago

Exactly.
Though I still want my games to look pretty, DR4 is I guess under acceptable range. Could have been better.

I have never played a DR game before so, Does the story takes place in a MALL ? (what does that "mall to be huge" means)

Bahamut3234d ago

@Fries1223

"Stupid" is a word used for something having some sort of intelligence deficit. Considering the team who made this game is made up mostly of college grads who have made three successful iterations in the franchise, and is now making a fourth (presumably to be successful), it's pretty safe to say that "stupidity" is not the case here.

What is though, is the fact that you don't like this type of game. That's fine, you can have an opinion. For instance, I hate football games. But do I go on Madden articles to flame like a little baby? Nope. Also, the funny thing about babies is their lack of intelligence, the irony there, ey?

This was just a video showing off different things that you can do with the combat. Just because they chose to not stay within the realms of realism 100%, it doesn't mean they chose a "stupid" route, it just means it's not within your tastes.

Bahamut3234d ago

Because of the armor? I don't think it looks anywhere near as obnoxious as Saint's Row. The suit of armor is a little much, but we don't know what's required to get that. Of course if you get it in the first 20 minutes of gameplay, that would be kinda lame. But if it took forever to unlock this suit, or you had to beat the game or something? Idk, just depends.

+ Show (2) more repliesLast reply 3234d ago
ccgr3234d ago

Bummer on no cross play, will check it out on PC if the price is right

FITgamer3234d ago

Just make the PC verision 60 fps and i'll be happy. The biggest flaw for me with DR3 was it was locked at 30fps and was still a stuttering mess, other than that I enjoyed it.

Garethvk3234d ago

It looked pretty much more of the same when I saw it at E3 and that is far from a bad thing.

Ptous61153234d ago

This is bullshit. Who gets hung for this decision. Capcom or Microsoft? Sonya exclusive street fighter 4 got unreal 4 and we get the same game and same engine.

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110°

Elder Scrolls 6 probably won’t be “drowned in stats”, focus on “real choices”, ex-Bethesda designer

Ex-Bethesda designer Bruce Nesmith explains that The Elder Scrolls 6 likely won't offer deeper stats, but deeper choices.

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videogamer.com
The_Blue6h ago

This means they will likely be more open-ended decisions; speed runners may be in for a treat.

Christopher5h ago(Edited 5h ago)

I'll believe it when I see it. I also don't feel Bethesda games are stat intensive as it is, though. It seems pretty basic.

jznrpg2h ago

Bleh I want more stats not less. So lame going for casuals

isarai1h ago

Aren't RPGs SUPPOSED to be stat heavy? So are they leaning even more away from being an RPG? Ugh ☹️

Show all comments (6)
90°

Original Elder Scrolls Oblivion designer was floored by Bethesda’s new release

Original Elder Scrolls IV: Oblivion designer Bruce Nesmith discusses the new Oblivion Remastered project, and how amazing it truly is.

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videogamer.com
anast7h ago

If this guy was floored, the bar has been set comically low. The thing barely works.

6h ago
110°

Fallout 3 designer expects remaster to revise gunplay to make it closer to Fallout 4

Fallout 3 game designer Bruce Nesmith explains that the upcoming remaster should revise the game's gunplay to be more modern.

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videogamer.com
neutralgamer19921d 2h ago

Give us FO3 with all the dlc remastered like ESO. Load times faster, quality of life improvements, gun play improvements

I believe it shouldn't just be graphical they should make improvements where they can to make the game better. A simple face lift isn't what's needed

ZeekQuattro1d 2h ago

Still my favorite one. I remember getting a digital copy of FO3 when I got FO4(XBO). It was nice to finally play a stable version of the game. Then when I got a Series S it was an even better expierence. Quick resume and FPS boost made it feel like a whole new game. Updated gunplay would be very welcome though. One of the few things FO4 did better.