Sony's big-name PlayStation VR games are pretty disappointing. One is even making people feel sick to their stomachs.
AMD CEO Lisa Su talks about the Xbox AMD partnership, next-gen Ryzen + Radeon chips, and AI rendering tech coming to all Xbox devices.
AMD is really building hype around their unique partnership with Microsoft to help and build an advanced and seamless Xbox ecosystem across all Xbox consoles and devices.
I wonder what she meant by "full roadmap of gaming optimized chips" though? Seems ambitious.
Next year´s Xbox Showcase already looks promising and exciting. Here´s hoping they deliver.
Some odd, deliberate wording, no branding, not 'Xbox consoles, Xbox handhelds' specifically, feels and sounds like they're building towards hardware that anyone can be used or licensed to/by themselves and other manufacturers.
Multiplatform software and hardware 'Xbox/AMD APU'.
Shares vision....we provide chips for money, this deal will sell many chips, we will make lots of money...good vision
The marketing behind this is so heavy that I worry about the actual outcome. Why are they just not showing us the product, why all this talking in market speak?
Sony’s PS5 era has generated over $13 billion in profits, surpassing the combined earnings of PS1–PS4, with $136 billion in sales.
Their recent Playstation revenue is also more than Xbox and Switch combined, obviously in large part due to 3rd party sales.
And this is why the game output for ps5 has been a tad slower…
1) they needed to be… games take longer to develop, and they’d burn out their teams trying to maintain the same pace as ps3.
2) they can afford to… games cost more than ever to push boundaries, so Sony had to figure out a way to match Xbox’s clever profit strategies in order to afford to continue to innovate and take risks.
@ s2killinit
Thats xbox which includes other services. The playstion division also includes other services as well. Its mostly playtion but not all playstation. What's up with all the double standards around here.
Only because of games prices otherwise it’s the worst generation in PlayStation history especially for games
The tour is coming to the states as new dates have been revealed.
This has me a little worried for VR as a whole. PSVR is supposed to be the middle point for those who don't want to pay a lot of money for a good/great VR experience. Since PlayStation is a widely known brand, people are expecting it to be "the thing" that drives new users to VR without it being bad(Google Cardboard). Simulator sickness in VR comes down to either frame rate, locomotion, game design, or both. The thing that has me worried about PSVR is the interpolation that happens when converting from 60hz to 90hz or 120hz. On PC, the Vive and Rift need to maintain 90FPS at all times or else it can lead to motion sickness if it drops below that(on the Vive it drops to 45 and interpolates the rest, which isn't good from my experiences with it). I haven't tried the PSVR yet so I won't say for certain, but I think that the simulator sickness people are experiencing mostly has to do with game design. Locomotion is an ongoing thing in VR that doesn't have that definite solution yet.
Like many playstation games...
It's RE7 if anyone didn't feel like clicking.
Ah yes, this is the guy that tried a hololens and devoted several lines to say it wobbled and he had to adjust it all the time and then proceeded to say that he forgot to use the middle headstrap for it. The same guy that proudly traded a Mega Drive for a few baud modem. That genius. He now comes back with tweets from a couple of pseudonerd girls with plastic glasses as news.