Coming fresh off the E3 press conference, with Microsoft announcing not one but two brand new consoles, became not just confusing from a standpoint of “what’s the difference?” But also has gamers questioning even more now than they already have if consoles will now adopt the cell phone industry’s model — and for that matter the PC model; releasing updated hardware every couple of years.
Phil Spencer, Head of Microsoft’s Xbox Division at least on their side of things says he has no plans to do so.
CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned
We explore the Sega classics that are ripe for revival! From Panzer Dragoon Saga to Virtua Fighter, discover why these legendary games deserve a comeback on next-gen consoles. Dive into a nostalgic journey and see which Sega titles are set to captivate a new generation of gamers in 2024.
Turned based Phantasy Star and Shinning Force remain at the top of my list of Sega IPs that need to return. At the very least I'd take a Shining Force collection that has 1,2,3, CD and the Game Gear entries.
I don't trust Sega to do a proper comeback. The games will be just remastered and/or monetized to death.
Former Blizzard president Mike Ybarra recently suggested an interesting concept that has sparked a debate among gamers - the idea of being able to tip developers after completing a game.
If I had a 100% way to be sure that this money would go to a fund or a reserve dedicated only to the guys who develop the games, be them designers, artists, programmers and so on, I could think about it.
But we all know that this 'tip' would only end up in a publisher's CEO pocket to buy a new yacht, so, no, I ain't tipping anyone anytime soon on this industry
So they eventually don't pay their workers and depend on our tips to pay them like the case with waiters!
Is this a joke? How about the big wigs giving up some of their pay for their hard working developers.
Content with reaching 4k and staying there. I like it.
After 4K it will be about 4K/60 "next gen" (post Scorpio/Neo much later on) and then it won't matter too much. Higher resolutions will come out but beyond a certain point or screen size it won't make that big of deal. They can go 4K/120-144 or whatever for new tvs/monitors but it's not going to be a must for consoles in particular.
Today's consoles and the Neo/Scorpio should last a good long while though, as towards the mid 2020s (Scorpio/Neo especially--with architecture of today eventually old consoles may become "obsolete" or at least equivalent to low end pcs (720/30) as technology does advance and thinking otherwise isn't realistic. As I said though this is a long ways off.
Every 4-5 years is plenty for some sort of variation as 4K is going to become more commonplace. VR will see advances (in peripherals and resolution) which will eventually need console tweaks as well but that should be even longer for basic consumers especially.
Yearly or even biannually is ridiculous for consoles. 4-5 at the soonest unless we get cerebral implants or something as I think I wouldn't mind buying an SAO/Marrix style tech even if it releases a day after a traditional console as some sort of surprise.
As things stand, we will be good till early-mid 2020s once Scorpio/Neo release I think.
I am still dissapointed in this new direction for both Microsoft and Sony. These two corporations want to hang on to an antiquated, outdated business model as opposed to a gaming service were both of these corporations could of save millions of dollars.