Since its debut in 2008, Mirror’s Edge is the type of game that, on pretty much all fronts, could have been a one-hit wonder. Coming from the pedigree of Battlefield‘s DICE, Mirror’s Edge marked a wildly-creative (and boldly different) take on first-person games that was not only a breath of fresh air from the studio’s previous games, but one of the most distinct first-person experiences to come out of the last generation. Heck, maybe since last generation.
Kaan writes: "Mirror's Edge will likely never get a third try. The second game does not look like a cheap effort. By all accounts it is beautiful, especially with its FPS Boost enhancements. The city glows at nights and shines in the day. Lights will reflect off of Catalyst’s many structures made of glass. It’s spectacular to run through. But such a lavish production often comes with risk aversion and sadly Catalyst crumbles under this pressure. It’s held back by the pressure to conform, rather than trying to be genuinely different."
The parkour was great. It was just the story and characters didn't get interesting until the final moments and then it was to late.
Digital Foundry: Microsoft's FPS Boost support expands again, this time with 120Hz upgrades for 12 games and a 60fps boost for one! We decided to check out the improvement to some of our favourite games in the line-up, including the three Battlefield games that are supported, Titanfall and Mirror's Edge Catalyst. Which consoles support which games, what's the performance really like and are there resolution compromises?
Microsoft is killing it. Meanwhile Sony only lets developers upgrade older games if they make a PS5 version. Which means, less games getting upgrades on Sony’s offering.
Man, that makes me want to reinstall the OG Titanfall... seeing people still playing it. Memories
battlefield 4, 720p 120fps, campaign locked, multiplayer drops down to 98fps
battlefield 1, 792p 120fps, campaign locked, multiplayer locked
battlefield 5, 1080p 120fps, campaign locked, multiplayer locked
mirror's edge catalyst, 936p 120fps, campaign locked
titanfall 2, 810p 120fps, campaign locked, multiplayer locked, series s not so good
titanfall 1, 792p 120fps, campaign locked, multiplayer locked, no s support for this game
its better then nothing, if they were upped to 4k i would have been impressed, titanfall 1 looks so much better on Pc
Electronic Arts has just released twelve games on Valve's distribution service, Steam.
Finally, a review that's one and only goal isn't too punch MEC further into the ground. The game has it's flaws, sure, but I've fallen in love with it over the past few days. It feels magical and empowering to play, something very few games come near to achieving at all, and while the story could have been better, it's nothing so bad it's offensive. In my opinion in not only lives up to the original, it exceeds it, and is unique in nearly every way. I mean I can't believe more games don't take more from it. Movement is a core part of gaming, and many games just seem to neglect it. Hell I wouldn't mind even seeing some freerunning like this in the new Dishonored! Whatever the case, I, and many others, love the game and so far I can't help shake the feeling that all people are interested in doing is pounding it into the dirt. Unlike most games nowadays, it's a game you actually have to play to feel it, instead of watching PewDiePie fall off a building five times a minute (sorry Poods, shoulda practiced that's all) ...