Oculus could be in trouble, and these are the 6 things that could potentially save them
"Nintendo Switch 2 is a safe and solid follow-up in many respects but it has its issues, including the Virtual Game Card system and an aging UI."
- Stuart Cullen, TechStomper
Windows Central writes: "CEO of Microsoft Gaming, Phil Spencer, had previously been vocally opposed to the idea of a native Xbox headset, stating in 2019 that 'nobody's asking for VR' on Xbox. However, Microsoft's marketing strategy for the Xbox Series X|S generation has shifted with the rise of Xbox Cloud Gaming and the 'This is an Xbox' marketing."
Ah, a contributing factor to Meta dropping PSVR2 support for Beat sabre! Microsoft’s always stuck with the modus operandi of “if you want an original idea steal someone else’s” and try to destroy markets they cannot win in. They are doing to to console gaming and now trying VR!
The XBox way. Hardware, even game development companies.... let them do the hard work of building things, throw them some money, then slap an XBox logo on it!
This is probably nothing more than a branding attempt to show Xbox really is on all platforms. The Quest already has the Xbox Cloud app that supposedly works great. Would be cool if Microsoft actually entered the VR space in a larger capacity but if they was doing that, I imagine they'd have showcased it at their summer showcase.
The Nintendo Switch 2 has proved to be a success the world over, however, one nation which is particularly keen on the Nintendo’s latest platform is naturally Japan. Recent sales data has shown that…
yeah nothing is gonna dethrone nintendo in japan, especially if there's a handheld involved.
I guess the resistance against always online and digital only consoles is BS. The people have voted with their wallets.
The Rift isn't in trouble, nor does it need to be, "saved".
It's a high quality toy, not for children or dude bro's. It by definition cannot sell 40 million copies.
Every copy it sells is a long term investment, every developer who makes games for it, is content. It's the birth of a new entertainment, one that's not going away.
The Oculus is nowhere near in trouble. Facebook owns it and could implement it all kinds of ways. It's on the PC and will be on the Scorpio. So it's the smart investment being multiplat. Smh these articles downplay anything related to Xbox.
Oculus can't do anything to "save" the Rift aside from getting the production costs down so they can lower the price and build the user base. The Rift will live or die on developer support, and if no one's buying the headset then no one's buying the games and pretty soon no one will be making games. Despite what some people like to think, right now VR is just the new techie thing, just like 3D and motion controls were in the not too distant past. There's a very good possibility it'll be basically dead within three or four years.
I hate false narratives, Oculus is doing fine shipping issues aside which have improved a lot.
My biggest complaint with the Rift was that it was originally suppose to be an open market for VR. Just last year Palmer Lucky was quoted that it would be an open system.
http://www.mcvuk.com/news/r...
Here we are less than a year later and an update cancels out Revive.
http://www.theverge.com/201...