One of the most talked about things from Sony’s E3 2015 Press Conference was the unveiling of a Final Fantasy VII remake. But it wasn’t the only thing that happened during the 90 minute presentation, honest! Let’s take a look at all the promises from last year, and see if Sony and their development partners delivered.
Sony has been reported to be considering adding adaptive difficulty to all of its games. This feature would likely allow gamers to play more difficult games that usually have a skilled player barrier and also make it so hardcore gamers can get a good experience out of typically easier games.
I don't see an issue. I'm also sure it'd be an option that you could turn off to.
I don't have a problem with it. A number of games do this already depending on your playstyle.
If you can turn it off? Sure. If it's forced, no it's a terrible idea. Imagine wanting a tougher experience but because you die a few times the game lowers the difficulty. That kind of defeats the purpose of the harder difficulty.
A new ad for the PS VR2 sees Sony asking fans if "busting" makes them "feel good," leading to a lot of jokes online.
According to Sony, changes to the launch dates of a "portion of first-party titles" impacted the company's profitability.
We got so many games coming out this year, why even complain? Many games are making their target release date. Sony got some VR games as well coming and a horror survival game this month for PS5
Chasing the live service genre is a huge gamble. If they get one hit that's on par with today's heavy hitters, then the investment will be worth it 100x. But history tells us that a huge % of these titles fail - even ones from established studios with AAA budgets.
Over the last two generations, Sony have excelled in making brilliant cinematic single player games. Those games helped them to be the number 1 publisher for both revenue and profits and by quite some distance. Hopefully the lack of releases recently isn't a sign of the business pivoting to a completely different model because frankly, that'll suck. The current model is both commercially and critically successfully so it doesn't need changing on a whim just to chase the GaaS big bucks! #prayforplaystation
Hopefully that means a packed 2024.
I'm mostly surprised that we still don't even know what their major studios are up to. Sucker Punch, Naughty Dog (single player), Bluepoint, Team Asobi, Media Molecule....
No Sh+t Louise, Delaying a game to the next quarter means that we won't have the profit of that game this quarter like we budget last year!
I'm Glad we have a complete article on the main page explaining these important things.
Speaking specifically on E3 not really tbh. The major things were The last guardian (havent gotten that yet, dont know if its still coming 2016), Horizon got delayed to 2017, Final Fantasy havent gotten that (dont know if its coming 2016). The rest were kinda indies and smaller things so not really sure. I still to this day think Xbox had the better show, Sony just used a lot of nostalgia to gain hype. I mean hell they even announced a KICKSTARTER for shenmue a game WE have to pay to make WTF?
Haven't really delivered on the big ticket items let's be honest. Most of the announcementsame made were to generate hype.
I didnt hear promises just announcements for games
To simply put it, no
Intelligent people know what's going on. Certain people/sites are trying to change the narrative. They're trying to change E3 into release dates. E3 has always been about generating hype. Couple this with the "Wait for E3" crowd (who, imo probably didn't start gaming til last gen). Don't fall for it people.