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Deus Ex: Mankind Divided is a game about real people and difficult choices l GamesRadar

GamesRadar -

Deus Ex: Human Revolution is a cerebral take on a concept we’ve seen countless times before. It makes you think about augmentation in human terms, rather than reducing it to simple perks and brutal melee takedowns. While you can easily see the effects of the cyber-renaissance embedded in the flesh of Adam Jensen, the world itself often feels sparse and superficial. Deus Ex: Mankind Divided promises to take us deeper.

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OoglyBoogly1350d ago

I've been gaming for over 20 years and can't tell you how many games I've seen make this same statement. Until we have actual sentient AI and games that aren't scripted then no game will ever have "real" people and choices.

Zorkaz1349d ago

Actually, I think the opposite. Sentient AI will have a long way to go before being able to perfectly emulate humans (and however human they me seem, feel, or think they are, that's all it can be, at least for a very long time, in a way, our own emotions are an ellusion). Games may not have real people in the way that they have a set amount of choices and answers, and will react however unpredictably in a finite amount of ways. If they are scripted by human beings, it just makes it that much more 'real' for now. But I'm sure in the future, at least NPCs might have computer generated lines and reactions, while the characters will a long time before they can really become sentient AI.

OoglyBoogly1349d ago

I was talking more about the claims of the game. I've been hearing for YEARS now how this game or that game has "real" choices that really matter and make a difference and how it will truly affect the story and character relations...but in the end they never do.

Also true with the NPC's and what not and how they're like "real" people that carry on with their daily lives and how your actions can even indirectly affect them and change them etc. In the end though it's still all scripted, your "decision" that "changes" them is a 0 turning to a 1. It's not like the NPC's and world around you somehow naturally and dynamically change.

I guess my point is that I've heard this all before so so so many times and it's always just fluff bullshit.

1350d ago