Miitomo Revenue Falls 75%, Game Only Makes $10,000 Per Day

According to data collected each week by SurveyMonkey, Nintendo’s first mobile title Miitomo is currently only generating about $10,000 per day. By contrast, the app was pulling in $40,000 during its peak. Since then, there has been a considerable decline in the number revenue the app brings in.

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Concertoine1794d ago

mynintendo is so much worse than club nintendo. I can't do crap with the platinum coins. The gold coins are impossible to collect since hardly any nintendo games have come out recently.

TheColbertinator1794d ago

Hahaha noticed that too. Nintendo at least had a dozen games a year during the club Nintendo days. Haven't bought anything since Fire Emblem Fates

Concertoine1793d ago

Even Star Fox which came out right with mynintendo didn't have a damn code to redeem.

Better spend my platinum coins and get 15% offf of Nintendo's 60 dolar digital version of their games from 2013, otherwise they'll disappear in 6 months :/

1794d ago
antikbaka1794d ago

not's just useless there is nothing to do and you have to make your friend to use it actively to have at least a little fun.

hirobrotagonist1794d ago (Edited 1794d ago )

pretty sure they still made a tidy profit overall. How do they not realize if they added classic NES/SNES games with competitive multiplayer, or at the least competitive scoring, that they would make a lot more money. They could add the emulated games as IAP (in app purchases).

1794d ago Replies(2)
talocaca1794d ago

I got it day one in Japan and so did many of my was a fun distraction for a week or two.

There was basically no gaming element and the "question" section was pretty bland IMO.


Just started playing the Pokemon Go Beta....COMPLETELY different scenario...still work in progress.

But the potential is definitely there!

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