The online, multiplayer, first-person-shooter genre has always been an interesting case study of successes and failures. It can be a tough to predict which games will sell well, which will quietly come and go, and which ones will have staying power. There are always a few surprises such as the longevity of Destiny and the relatively short lifespan of Titanfall. Although Overwatch got a lot of press due to being a Blizzard release, there were initially a lot of questions about the game’s ability to capture a public audience. Has the game been successful on that front?