Shacknews' Nick Breckon writes:
"The moonlight was giving the skeletal buildings a ghostly quality when the Super Mutants charged.
I was way off the beaten path this time, on my own out in the cold, dark wasteland. Screw the main quests. Forget the map. The real way to experience the world of a Fallout game is to get lost in it. And the moment I did, I became irreversibly excited for October 28."