50°

Battlefield 1: Our Hopes and Dreams

Despite being beloved by many, the identity of Battlefield’s magnum opus continues to be hotly debated among the franchise faithful. For a great portion of the audience, it never got any better than 1942 (or even the 1943 sort of remake / sequel). Then of course there’s Battlefield 2, the PC stalwart that gave a glimpse into what the series could achieve with scale and balance.

So with a dose of cautious optimism we find ourselves faced with Battlefield 1; a World War 1 FPS making its proper debut during EA’s E3 2016 press conference. We've divided our thoughts between the single player and multiplayer modes, and with E3 2016 creeping up on us all, it’s the perfect opportunity to throw down our expectations and lock down what we’d like to see.

340°

Xbox Series X: 20 FPS Boost Games With Lackluster Upgrades

Xbox Series X's FPS Boost is game-changing when it works and disappointing when it doesn't. While frame rates are often consistent, many titles make concerning sacrifices. This lost compiles 20 FPS Boost games that make major sacrifices, detailing their drawbacks.

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techraptor.net
darthv721052d ago (Edited 1052d ago )

As someone with the Series S, it makes more of an impact there than on the X. From what i have seen, if the game already supported One X enhancements, then its best to just let it be on the Series X.

Darkwatchman1052d ago (Edited 1052d ago )

But there’s also 13 games that get FPS Boost on Series X that don’t get it on Series S and another number of game that have higher framerate targets with FPS Boost on Series X than Series S so it’s actually not that cut and dry. It’s pretty disappointing on both ends. The cases where it works as intended or as people may have initially thought it would turn out are too few.

XBManiac1051d ago

If you have Series S and you use backwards compatibility... it is not comparable to Series X. Series S runs vanilla Xbox One versions because of the lack of RAM to emulate Xbox One X ones, for example. Series X is far greater improvement on BC.

1052d ago Replies(3)
gamer78041051d ago (Edited 1051d ago )

Great to have options I’ve gone back to playing dragon age inquisition and it runs superbly. Good article though detailing differences.

DJStotty1051d ago (Edited 1051d ago )

Wow, these downplaying articles are rife this week in the lead up to E3.

Funny how it is only this week these articles are surfacing, even though we knew about Series X not running upgrades from Xbox One X BC games months ago. As per article :-

"If a game doesn't run at a stable performance level, the Microsoft backwards-compatibility team can't adjust game settings or resolution to best reach the target frame rate."

Well yeah, you can not change some other developers game code, only they can enhance their own game via next-gen patches.

There is even one now on how Gamepass for PC is "broken".

Wonder what we will see next? We have had Xbox not making any money on any console ever, gamepass for PC is broken, FPS boost has lackluster upgrades, xbox division is being ran in the red at a consistent loss, gamepass has never been profitable, all in the lead up to Xbox and Bethesda's E3 showing.

Funny times, roll on E3 for me, can't wait.

Darkwatchman1051d ago

The issue with games not running One X enhancements as not as simple as you state as again, the first 2 batches had games that worked with One X enhancements. Prey, UFC 4, and Skyrim ran with Xbox One X enhancements. Then in the final batch, we got Shadow of the Tomb Raider. The issue is the inconsistency.

Microsoft taking the “exploit” away that used to exist for still running with One X code in Fallout 4. That workaround got removed which is disappointing.

“We’ve known for months”

Before the last batch of 74 games, we only had 2-3 games that lost the enhancements? So it’s actually only been ONE month that we’ve seen how much of a dramatic cut many games have had to make.

Regardless, this article exists to compile each title’s rendering set-up with and without FPS Boost. I don’t get why people are always so personally insulted when something isn’t praised to high heavens. I LOVED replaying Prey with FPS Boost because I got the best of both worlds. Also loved replaying Shadow of The Tomb Raider. Any of the games on this list however?? Not so impressive.

DJStotty1051d ago (Edited 1051d ago )

"So it’s actually only been ONE month"

https://www.ign.com/article...

Since before launch - September 2020

https://twistedvoxel.com/fp...

March 2021

So yeah, it has been known for months, 3 to be precise

All in all, the title description of "lackluster upgrades" is just the series console using the Xbox One S version of the game without the One X enhancements, to achieve the FPS boost.

Says it all when the article needs a disclaimer saying they are essentially "making assumptions"

"While this list compiles information as accurately as possible, some assumptions will be made about dynamic resolution. It is assumed that with the sheer horsepower thrown at base Xbox One code, the dynamic resolution scaler will always hit its peak even with the boosted frame rate. If a bullet-point is book-ended by saying DRS can't be discounted, it's because we didn't have enough information to make a safe claim. "

Darkwatchman1051d ago (Edited 1051d ago )

What you’re highlighting are from the first 2 batches, which my comment already addressed. It was a VERY SMALL number of games that needed sacrifices so it was safe to assume they were outliers. Now with 97 games, 20 of them using Xbox One base code(and a large portion also just being games that never got enhanced to begin with so it’s not actually 77 enhanced One X titles that keep them), it’s a much larger issue than the first 2 batches indiciated. It wasn’t until the final batch in late April or early May, that we saw just how limited the feature is and just how limited Microsoft’s lack of user choice in letting us keep the enhancements is.

Also, that first link is irrelevant because that’s about Series S, a whole separate conversation. This article and conversation is about Series X. Also, at least the article is transparent when it is making an assumption rather than many game journalists that simply regurgitate PR speak as fact, spreading misinformation. When those games revert to base Xbox One code, it’s a fact that they’re going to be using the Xbox One resolution range for that title. The assumption is whether it locks to the top-end or if it drops below the max resolution the DRS was set at for base Xbox One. For many games, we have the data to safely say it’s running at the max resolution. For others, we don’t. It’s not like the article is just pulling resolutions out of its ass.

DJStotty1051d ago (Edited 1051d ago )

I simply said the following :-

"We knew about Series X not running Xbox One X versions of BC games months ago" - Fact, regardless of how you want to spin it about batches. 20 games (the ones in the list) run the Xbox One code, like you said, but as stated by the teams themselves, this is to enable FPS boost.

It is only an issue, for those that want the FPS boost, along with the One X enhancements, for the majority, they will take the sacrifice of resolution downgrades, to play at a higher framerate, if that is what they want.

Best explained by the article itself :-

"Unfortunately, FPS Boost has hard limits because no game code is being touched. If a game doesn't run at a stable performance level, the Microsoft backwards-compatibility team can't adjust game settings or resolution to best reach the target frame rate."

So what they are essentially saying, is they can not reprogram games they do not own, to enable the resolution to be stable, along with using FPS boost, so they have to use the base code, to enable the doubling of framerate.

If they started delving and dabbling in other games source code, they will have a mightily fine and hefty lawsuit coming there way.

This will only be addressed for the 20 games in question, via a developer patch. Expect these to be fixed in due course as and when.

But to label things as "lackluster upgrades" when there is only 1 upgrade involved FPS boost, is nothing short of fanboyish.

DJStotty1051d ago (Edited 1051d ago )

In short :-

All 20 games on the list, are running at Xbox One resolution with FPS boost enabled, instead of the Xbox One X enhanced versions resolution.

This is a known issue, even when running the same games through the BC program.

Show all comments (18)
50°

Celebrate Armistice Day with These 4 World War I Games

This Armistice Day, take a few moments to revisit the early 20th-century war in a digital historical setting. The following games recreate elements of the Great War, immersing players in an experience that may help them appreciate the reality of the fight that cost more than 9 million lives.

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sjrresearch.tumblr.com
190°

4 famous games that completely butchered history

Bárbara writes: "History-inspired games have been around for a while and I’m pretty sure every gamer has come across one or two in their lifetime. And while they can be incredibly fun to play, their historical accuracy is often pretty shaky. Don’t get me wrong, in recent years developers have started to work harder to get facts right, but we’re still far from reality. Today we will explore 4 big games that butchered the chapters of history they are based on."

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squadstate.com
1345d ago
Sciurus_vulgaris1345d ago

EA tried to market Battlefield 1 as an epic WW1 period piece. It was really just a hybrid of stripped down Battlefield 4 and Star Wars Battlefront (2015) disguised as WW1 shooter.

KyRo1345d ago (Edited 1345d ago )

I'm not sure what it was you played but it certainly weren't BF1. The campaign showing the different periods of the war through the eyes of different soldiers was a good way to show the harsh reality of a WW. Was it groundbreaking? No, but it was a good effort.

It also played nothing like SW and added a whole heap of things to the BF formula to simply be called a reskin.

Sciurus_vulgaris1345d ago

The “harsh reality” of WW1 was not shown by BF1. There is mission where the player is wearing tank-like armour that is repeatedly stated as being near impervious to damage. Metal armour existed in WW1, but was quickly abandoned as it wasn’t effective against bullets or explosives. Or the other reality breaking mission we’re you play as a man with superhuman speed....

BF1 streamed down the guns mechanics making all weapons easier to use. Classes were marginalized and team-play was stripped down. BF1 focused on chaotic gameplay with no emphasis on strategy, just like Battlefront. Reduced gun skill , again just like Battlefront.

HyperMoused1345d ago

So you you are telling me historically you cant jump off a ten story building into hay and live.

Unknown_Gamer57941345d ago (Edited 1345d ago )

Indeed. Ezio actually died in ACII when he jumped off that tall building in Florence. If I recall correctly, that one was actually a cart with a pile of flower petals. Everything that happened after that was him in the afterlife envisioning where life would have taken him had he lived. Clearly the guy had a grim view on his future...

lonewolf101345d ago

I should of read this before I juuuuummmppee................. ............................... .....