UGO: Mercenaries 2: World in Flames review

UGO writes: "When developer Pandemic's Mercenaries: Playground of Destruction was released near the end of the previous console cycle, many gamers missed it. An open-world war zone in which players are expected to capture or kill 52 members of a rebellious North Korean splinter faction, the game is most noteworthy for one simple fact: you can demolish any structure, vehicle, human or plant that you see. Were it not for that one fantastically well-implemented saving grace the original Mercenaries, with its somewhat aimless plot and buggy behavior, would have been relegated to gaming's Purgatory alongside the likes of Just Cause and Boiling Point: Road to Hell.

"Enter Mercenaries 2: World in Flames for Xbox 360, PlayStation 3 and Windows PCs (a scaled-down PS2 version is also available). It's bigger, there are more buildings, vehicles, people and trees to destroy in the new Venezuelan setting and the story has been tightened up with a bit more focus. And the publisher is Electronic Arts instead of Lucasarts. The full-scale destruction is truly a joy to behold, moreso now than it was before thanks to the fancy new affordances of current generation hardware. Truly, Mercenaries 2 inches ever closer towards delivering the mother of open-world sandboxes. If only there weren't so many got-damn bugs."

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xionpunk3703d ago

Pretty much like the last game, which is fine by me. I'll eventually get it. Mercs is a kind of game where you can just ignore the friggin story and just have fun causing chaos.

at the end of the review: "Fun Factor: A " That's all that really matters right?

travelguy2k3703d ago

Grand Theft War to me. I mean it has alot of the same mechanics when you can steal/comandere any vehical/helicopter. Its just in a war setting and the battles are a lot more fun(to me).

BoneMagnus3703d ago (Edited 3703d ago )

I bought this game earlier today, and this review nails it.

Yes there are some minor bugs, but the fun is never interrupted.