460°

Here are all of Ubisoft's downgraded games (E3 versus final game video comparison)

DSOGaming writes: "YouTube’s ‘CrowbCat’ has shared a video featuring all of Ubisoft’s downgraded games. This video shows the differences between the E3 and the final versions of Watch_Dogs, The Division, Rainbow Six, Far Cry 4 and Far Cry 3."

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dsogaming.com
Nitrowolf23256d ago (Edited 3256d ago )

They always show off pc versions, but even at the end of the day those are even downgraded. Bait and switch at its worst at Ubisoft

Anytime ubisoft shows a game off just immediately lower your expectations on how it will really turn out to be

This is also why I hate live demos at E3. Only certain devs actually show live demo (Naughty dog an example when the game crashed, a few microsoft, and ea showings). Sure it's embarrassing when it happens, but you know that they're real demo at that point. Ubisoft just scripts everything, make it better looking and has a guy on stage printing to play what is clearly a video

Kalebninja3256d ago

But the recent AC games and Farcry 4 weren't downgraded so its not an every game thing, people who are mainly console gamers just need to stop thinking that they're presenting the console version of the game.

oasdada3256d ago

Did u see the video bro? Fc4 downgrade was pretty significant

Kalebninja3256d ago

I saw no downgrade, what I saw was changes to the area not graphics.

Erik73573256d ago (Edited 3256d ago )

The water looked better, more vegetation, volumetric lighting WAS MILES BETTER in the demo, more details like spray paint on rocks and the terrain had statues and more stuff on it than the final game, explosions looked nicer and bigger, animals interacted with each other which never happened in the final far cry 4 video.

Like far cry 4 was pretty badly downgraded just as much as far cry 3 was almost sadley.....

And the most recent AC game actually was downgraded from Unity imo....UNity had bigger crowds and just looked better. I'm tired of Ubisoft

I wish someone would hack their conference at e3 and play this video.

Scottyxboxoneandps43256d ago

Consoles are to blame unfortunatley.. these upgrades are needed obviously.

starchild3256d ago

I'm so freaking tired of all the hubbub about downgrades. At the end of the day does it really matter that much?

It seems to me that developers that aim low from the beginning and hit their low targets are celebrated, while developers who aim for the Sun and only hit Jupiter are criticized to no end. That's absolutely insane to me.

Sure, it would be somewhat preferable to me for a dev to aim high and still hit that target, and there are a few very talented and well-funded studios that manage to do that. But honestly 95% of what matters to me is simply how the game ends up when all is said and done.

I don't latch onto early trailers and expect the final game to look exactly the same, because that's unrealistic. Even some of the best devs make noticeable changes to their games. It's part of the iterative development process. Whether it's artistic or technical changes, or a combination of both, it's fairly common to see. A recent example are the changes made to Uncharted 4. Whether the changes are artistic or technical doesn't really matter. People may legitimately prefer the way certain things looked before. But does it make sense to get so hung up on such things? The devs are going to make the changes they think are best for their game and by the time the game releases we will have had plenty of time and info to make up our minds whether it's something we want to spend our money on or not.

And pushing this agenda of "no downgrades at any cost" is not going to have the desired effect. It will NOT result in better looking games as some naively think. It will actually tend to have the opposite effect. You see, developers don't just arbitrarily downgrade their games 'for the hell of it'. If a downgrade in a certain area occurs it's generally for a good reason. That is, to make a better overall game.

Now, you might point to a couple developers that manage to aim high early on and still come pretty close to that target in the final game. But those are the exception. Most devs hit their early targets by the sheer fact they weren't pushing the envelope from the beginning. If your vision for a game is only pushing the console at roughly 75% capacity, for example, of course it's going to be easy to reach that vision in the final game.

So if the downgrade brigade keep making a big stink about downgrades most developers will be left with only two choices: don't show their games until later in development OR aim low from the beginning. But the fact is, devs usually don't have much choice in when they show their games, as it's often publishers and marketing departments that make those kinds of decisions, and that's unlikely to change. There are a lot of reasons why you want to get the word out early about your game and give it plenty of time to percolate down to as many people as possible. So while we might force a little change in that regard I suspect that many publishers will continue to show their games off fairly early. The end result will be that many developers just aim low from the start.

starchild3256d ago

When I look at the games with downgrade drama surrounding them they tend to have one thing in common: they are some of the better looking games around. I mean, it's not games like Transistor or Minecraft we see with downgrade scandals. It's games like The Witcher 3, Far Cry 4 and The Division, all of which are among the best looking games I've seen on my PC.

So, yeah, if a developer can manage to aim high and still hit that target in the final game, great. But I'm not too bothered by downgrades. I know that game development is a balancing act and changes are always being made, whether they're noticeable to our eyes or not. What really matters to me is the end result and whether it's something I think I will enjoy.

badz1493256d ago

Most of these downgrades are downright criminal!

ShiranaiJittai3255d ago

No...just...no.

There are NO AAA titles Ubisoft doesn't downgrade. This has always been done in the industry but a few years ago starting I think with Assassin's Creed Revelations Ubisoft took it to a ridiculous level. Before that the most obvious culprit was Killzone 2? It was really frowned upon but wasn't something widely practiced. Now almost every single major game that releases (not all of them but at least 80% of them) are "downgraded" before release. Frankly I feel like what gets a game "certified gold" should be completely reevauluated. Aliens Coloniel Marines is by far the worst downgrade in the last 10 years but Ubisoft is CONSISTENTLY downgrading EVERYTHING. The only series I don't see downgraded is Rayman and Just Dance because those don't really require insanely detailed visuals. Rayman is more like beautiful paintings you interact with overlayed with 3d character models. Just Dance is Just Crap for visuals visuals aren't the point.

The kind of stuff Ubisoft PR pulls should be ground for termination and frankly they are so notorious for this nonsense that I think their stockholders could actually take them to court for misrepresenting their product.

I started a 6 month Ubisoft boycott after playing Watchdogs. I still play their games but I am always going to buy them used and I won't do so until there have been enough months worth of patches to get the product in a nonbroken state. I really wish more people stopped putting up with this crap. Ubisoft is far from the only company that does this but they are the most notorious for it right now. They are responsible for essentially making what used to be a frowned upon practice the still frowned upon "status quo." They have pretty much lost my trust for the foreseeable future they won't get a cent from me until they can release a solid years worth of titles that work properly and aren't downgraded before launch. Which I think means they are never going to get a cent from me again excluding the indie titles which don't seem to have these problems.

Now as for calling you out on this? It isn't personal at all I am trying to give this explanation to let you know about this dangerous truth. Far Cry 4 was downgraded but nowhere near the extent of Watch Dogs or the Crew or The Divison. You are experiencing a smoke and mirrors of sorts. Because those games were so terribly downgraded before launch and Far Cry 4 was downgraded but nowhere near as much you can't even "sense" the difference. We have become so "used" to Ubisoft doing this that when a "servicable" product releases we think "while comparing it their previous recent products" "oh this wasn't downgraded" It was just not as badly.

The only company I am more disappointed with right now is probably Konami. They can screw off forever. I am never playing their newer titles again. Sucks as I really liked the Castlevania series but I actually HOPE they go out of business I hope they end up in destitute poverty and homeless shamed unable to get a job anywhere (the big wigs of the company that is) The crap Ubisoft pulls is nothing compared to those waste of lives.

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3256d ago Replies(1)
TwoForce3256d ago

Seriously, Ubisoft need to stop with that bullshot.

annoyedgamer3256d ago

PC? Not even the pc versions look the same in the final version. Go look at Watch Dogs, maxed out settings on PC still do not look anything like the E3 Demo. Same goes for Far Cry 3.

Goldby3256d ago

You forgot to go into the source code and activate the e3 settings ;)

Scottyxboxoneandps43256d ago

@annoyedgamer
Yeah, i think thats because of catering to the consoles though, if they wernt so underpowered things may have turned out differently.

oasdada3256d ago

Same here except doom being an exception.. thought that game would look nothing like the e3 demo but damn it came pretty close

Alexonique3256d ago (Edited 3256d ago )

So true...

Razputin3256d ago

The sad reality is that everything gets downgraded, because it has to with development times. Uncharted, Halo, The Division all of these have been downgraded visually from their initial showing. No one takes the time to fully optimize for the system/hardware they are developing for.

Doom 3 took so much time in development because the hardware wasn't there for everyone to run it. The vertical slice they show off is so finely tuned, that all the extra parts of the game whether rendering more or less in terms of objects, physics, characters, etc.. is never as optimized as the initial showing or even the first level of the game.

We need experienced developers to show new ones how to do things and publishers give enough time to fully polish their games.

Why do you think all of these Unreal Engine showcases look magnificent, its one level or one showcase and thats it. They show off these tiny portions to its full prowess, but when it comes to the initial or full release, things just seem bland or out of place.

Of course, Ubisoft is the worst offender. I haven't bought The Division or Rainbow Six Siege because they don't deserve my money. I'll buy them both when they are sub $50 season pass included. I'm not financially strained, but I'll do my best to deter their BS.

Warpaint3256d ago (Edited 3256d ago )

Where did you see that Uncharted 4 was downgraded? From what I've seen, it was the opposite
(I'm assuming you're talking about 4, but if you're talking about 3, you're right, it was)

Razputin3256d ago

Uncharted 4 was downgraded from the original E3 demo to initial release. Was Ubisoft downgrade no, thank god.

But it is there. Uncharted always looked good and the changes aren't Ubisoft noticeable.

Warpaint3256d ago

Not to mention that no Assassin's Creed game ever looked as good as they do in the official screenshots

starchild3256d ago

That's not true. I was playing Unity last night and it looks equally as good as it did in the trailers and screenshots. Actually it looks better, but that's probably because I'm running it at 1440p with downsampling from 4k and SMAA, and seeing it in person. There is literally no aliasing my eyes can see and it looks insanely good overall. I think it is still one of the very best looking games available.

Come to think of it, there has never been an Assassin's Creed game I've played where I thought "hey, this doesn't look quite as good as the trailers". They've all lived up to their trailers very well in my opinion.

jb2273256d ago

The only Ubi game that never receives a downgrade to my knowledge is Rayman. Really thirsty for a new one...Michel Ancel is a beast, I'm hoping he's working on a new Rayman along with Wild. Would love to have an entire Rayman title based around the music levels, that was rhythm gaming done right, just fun as all hell. Nothing Ubisoft could announce would get me more pumped.

2600Thunder3256d ago

Publishers are industry experts and know full well they are false advertising (even at E3) and string people along with ad money journalists, doctored bullshots, and fake "in-game" footage all the way to Day 1 to secure preorders and season passes. I don't preorder anything now and at worse I play a game a day late. I am old school and want to SEE what I buy before I buy because there has been enough advertising crime to justify this: https://www.ftc.gov/news-ev...

thekhurg3256d ago

I was about to reply with something along the lines of people need to just get over the whole downgrade aspect - because graphics are whatever.

But not only did the visuals take a hit, but several other aspects were removed entirely. Civilians from Watch Dogs, hacking situations, buildings from The Division, etc... Really a shame. Not something really noticed when playing but after seeing a side by side - it's really depressing.

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oasdada3256d ago

The new ghost recon also did it.. though it always looked too good to be true

Shubhendu_Singh3256d ago

FOR HONOR looked amazing.

So I have already lowered my expectations. bring it on Ubi !!

oasdada3256d ago (Edited 3256d ago )

That is the only game i think wont be downgraded as it was playable on different events.. still fingers crossed

Walter_Official3256d ago

If you mean R6 Siege THEN YES! I never realized the downgrade of the game till now.. Beyond that though graphics are better than ever and they will only keep improving so just take these early game plays as a look into the future of gaming.

Vegamyster3256d ago

Really? I thought the Ghost Recon trailer was pretty similar, then again everything was happening quite fast.

starchild3256d ago

I thought it looked just as good. In fact, I was somewhat more impressed by the graphics in the recent trailer than the first trailer. Still, I'm sure some people will find some element that has been changed or downgraded (and ignore any areas or aspects that have been improved) and then blow it way out of proportion.

RedDeadLB3256d ago

They go through the trouble of creating something amazing and then even go through more trouble to make it less amazing than it already was. I mean, I understand that gameplay segments are scripted for the sake of the presentation, but just look at how much more detail a map had before it was actually FINISHED.

JamesBroski3256d ago

And a lot of those downgrades aren't even for performance's sake; just look at how the hostage feels alive and how the animation is amazing in the rainbow six siege gameplay presentation compared to the retail version. They purposely made that knowing that it won't be in the final product.

RedDeadLB3256d ago

I wholeheartedly agree - if they already made it that way and the game runs fine (which it does in nearly all videos), there's no reason for them to remove it. No reason at all. Hell, the Far Cry 3 Vaas island demo was running on a PS3 and it ran perfectly fine, but for some reason, the version we got looked like utter crap in comparison. I mean, look at the foliage! Just look at it! The jungle looked so much more alive and believable compared to the plastic mess we got in the end.

PhucSeeker3256d ago (Edited 3256d ago )

Nope, i'm 100% sure that the e3 footage is just that, a pre-rendered footage, not actual real-time gameplay.

RedDeadLB3255d ago (Edited 3255d ago )

Nope, they are in most cases heavily scripted live demos. There's a guy on youtube who gets his hands on them and plays through them, so you can see what they're like (I remember him playing through Ghost Recon Future Soldier's E3 demo).

The thing is, they've already went through the trouble of making gorgeous scenes, environments and effects only to remove them for no apparent reason.

UPDATE: https://www.youtube.com/wat... here it is.

Lon3wolf3256d ago

It's almost like the old TV show Bullseye:

"And here's what you could of won"

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180°

Far Cry 4 Update 1.08 Adds 60 FPS Support For PS5

Ubisoft's latest Far Cry 4 update enables 60 FPS on PS5 after releasing an update earlier for Far Cry New Dawn with similar improvements.

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twistedvoxel.com
RaidenBlack6d ago

late but still a good move, oobi

InUrFoxHole5d ago

Seriously, it's great to see devs add things to older games.

OhReginald6d ago

Sony....you're really letting ubisoft out of all all companies to out class you??? Give us the bloondborne 60 fps patch....ffs

dantesparda6d ago

I second this (Bloodborne 60fps) plus damn, Ubisoft, you're doing great but now the last thing I want youi to do is mae Far Cry Primal 60fps and AC Unity

Profchaos5d ago

Everytime someone asks for a bloodborne patch it gets delayed 1 day.

ETA next century

I_am_Batman5d ago

They know it's gonna cost them sales of the inevitable Remake that'll probably come around the PS6 launch.

raWfodog6d ago

Good news for when, or If, I ever play it. It’s waaay down on my backlog list lol.

P_Bomb6d ago

I like these 60fps patches. Hoping they’ll do Ghost Recon Wildlands someday.

Yi-Long6d ago

Kudos to Ubisoft for once again going back to older titles and then offering a nice upgrade for free. I know the company gets a lot of criticism, in quite a few cases understandable and justified, but in this area of contintued post-launch support for their SP games, they deserve some credit.

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140°

Ubisoft is Developing a Turn-Based Tactics Game Set in The Rainbow 6 Universe

Ubisoft is developing a new turn-based tactics game set in the same universe as Rainbow 6 Siege, coming to current-gen consoles.

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insider-gaming.com
gamerz27d ago

It's like a slow moving train wreck..

porkChop27d ago

Rainbow Six is actually a great IP for something like this. I'm assuming it's likely similar to XCOM, and that would be a perfect fit for R6.

S2Killinit26d ago

I’m always excited for a good turn based strategy game.

PapaBop26d ago

Agreed, I'm excited to see how it turns out, hopefully they do Ubi it up.

DodoDojo26d ago

It's my favorite game genre so I'm sold already.

Relientk7727d ago

It's a bold strategy, Cotton. Let's see if it pays off for 'em.

anast27d ago

Obnoxious MT shops might not go with a game like this. Are they sure they want to make an actual game?

SpacedDuck27d ago

Another game that will launch, flop and result in people getting fired.

Just shut up and make a new Splinter Cell and stop milking Siege and make a new Rainbow Six 3 style Rainbow Six game.

S2Killinit26d ago

Do you sound this annoying in real life?

Michiel198926d ago

their turn based mario games were pretty good

Inverno27d ago

That actually fits the series quite well

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150°

Ubisoft Removes Nudity in Silent Far Cry 4 Update (New Info: Changes Reverted)

Update: Ubisoft has acknowledged that the Japanese version of the game, which includes regional censorship, was mistakenly released globally. The company says it has reverted these changes in the game's worldwide branch.

Ubisoft has quietly removed nudity from Far Cry 4 in a recent update, sparking speculation about Tencent’s growing influence on the publisher.

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powerupgaming.co.uk
CrimsonWing6930d ago

You can murder, mame, and viciously attack people, but anything that deals with showing a body in a natural state whether for titillation or narrative, is some truly terrible thing. We are so weird with our puritan thought process. Feed our bloodlust and fuel our enjoyment for entertainment of simulating acts of harm and murder, but god forbid you see digitized TnA. It will never make sense to me.

Rebel_Scum30d ago

tbh even if they did remove it, it doesnt matter. I dont even remember when there was nudity in the game. If it was there it was so inconsequential.

B5R30d ago

Agreed. It absolutely makes no sense

Also, even though Ubisoft reverted the changes that removed nudity, there's the bigger issue of developers being able to make large changes to the game you paid for whenever they want.

Kassanova0730d ago (Edited 30d ago )

Stellar Blade comes to mind. This is why buying physical is the way to go.