Here are all of Ubisoft's downgraded games (E3 versus final game video comparison)

DSOGaming writes: "YouTube’s ‘CrowbCat’ has shared a video featuring all of Ubisoft’s downgraded games. This video shows the differences between the E3 and the final versions of Watch_Dogs, The Division, Rainbow Six, Far Cry 4 and Far Cry 3."

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Nitrowolf21805d ago (Edited 1805d ago )

They always show off pc versions, but even at the end of the day those are even downgraded. Bait and switch at its worst at Ubisoft

Anytime ubisoft shows a game off just immediately lower your expectations on how it will really turn out to be

This is also why I hate live demos at E3. Only certain devs actually show live demo (Naughty dog an example when the game crashed, a few microsoft, and ea showings). Sure it's embarrassing when it happens, but you know that they're real demo at that point. Ubisoft just scripts everything, make it better looking and has a guy on stage printing to play what is clearly a video

Kalebninja1805d ago

But the recent AC games and Farcry 4 weren't downgraded so its not an every game thing, people who are mainly console gamers just need to stop thinking that they're presenting the console version of the game.

oasdada1805d ago

Did u see the video bro? Fc4 downgrade was pretty significant

Kalebninja1805d ago

I saw no downgrade, what I saw was changes to the area not graphics.

Erik73571805d ago (Edited 1805d ago )

The water looked better, more vegetation, volumetric lighting WAS MILES BETTER in the demo, more details like spray paint on rocks and the terrain had statues and more stuff on it than the final game, explosions looked nicer and bigger, animals interacted with each other which never happened in the final far cry 4 video.

Like far cry 4 was pretty badly downgraded just as much as far cry 3 was almost sadley.....

And the most recent AC game actually was downgraded from Unity imo....UNity had bigger crowds and just looked better. I'm tired of Ubisoft

I wish someone would hack their conference at e3 and play this video.

Scottyxboxoneandps41805d ago

Consoles are to blame unfortunatley.. these upgrades are needed obviously.

starchild1805d ago

I'm so freaking tired of all the hubbub about downgrades. At the end of the day does it really matter that much?

It seems to me that developers that aim low from the beginning and hit their low targets are celebrated, while developers who aim for the Sun and only hit Jupiter are criticized to no end. That's absolutely insane to me.

Sure, it would be somewhat preferable to me for a dev to aim high and still hit that target, and there are a few very talented and well-funded studios that manage to do that. But honestly 95% of what matters to me is simply how the game ends up when all is said and done.

I don't latch onto early trailers and expect the final game to look exactly the same, because that's unrealistic. Even some of the best devs make noticeable changes to their games. It's part of the iterative development process. Whether it's artistic or technical changes, or a combination of both, it's fairly common to see. A recent example are the changes made to Uncharted 4. Whether the changes are artistic or technical doesn't really matter. People may legitimately prefer the way certain things looked before. But does it make sense to get so hung up on such things? The devs are going to make the changes they think are best for their game and by the time the game releases we will have had plenty of time and info to make up our minds whether it's something we want to spend our money on or not.

And pushing this agenda of "no downgrades at any cost" is not going to have the desired effect. It will NOT result in better looking games as some naively think. It will actually tend to have the opposite effect. You see, developers don't just arbitrarily downgrade their games 'for the hell of it'. If a downgrade in a certain area occurs it's generally for a good reason. That is, to make a better overall game.

Now, you might point to a couple developers that manage to aim high early on and still come pretty close to that target in the final game. But those are the exception. Most devs hit their early targets by the sheer fact they weren't pushing the envelope from the beginning. If your vision for a game is only pushing the console at roughly 75% capacity, for example, of course it's going to be easy to reach that vision in the final game.

So if the downgrade brigade keep making a big stink about downgrades most developers will be left with only two choices: don't show their games until later in development OR aim low from the beginning. But the fact is, devs usually don't have much choice in when they show their games, as it's often publishers and marketing departments that make those kinds of decisions, and that's unlikely to change. There are a lot of reasons why you want to get the word out early about your game and give it plenty of time to percolate down to as many people as possible. So while we might force a little change in that regard I suspect that many publishers will continue to show their games off fairly early. The end result will be that many developers just aim low from the start.

starchild1805d ago

When I look at the games with downgrade drama surrounding them they tend to have one thing in common: they are some of the better looking games around. I mean, it's not games like Transistor or Minecraft we see with downgrade scandals. It's games like The Witcher 3, Far Cry 4 and The Division, all of which are among the best looking games I've seen on my PC.

So, yeah, if a developer can manage to aim high and still hit that target in the final game, great. But I'm not too bothered by downgrades. I know that game development is a balancing act and changes are always being made, whether they're noticeable to our eyes or not. What really matters to me is the end result and whether it's something I think I will enjoy.

badz1491805d ago

Most of these downgrades are downright criminal!

ShiranaiJittai1805d ago

There are NO AAA titles Ubisoft doesn't downgrade. This has always been done in the industry but a few years ago starting I think with Assassin's Creed Revelations Ubisoft took it to a ridiculous level. Before that the most obvious culprit was Killzone 2? It was really frowned upon but wasn't something widely practiced. Now almost every single major game that releases (not all of them but at least 80% of them) are "downgraded" before release. Frankly I feel like what gets a game "certified gold" should be completely reevauluated. Aliens Coloniel Marines is by far the worst downgrade in the last 10 years but Ubisoft is CONSISTENTLY downgrading EVERYTHING. The only series I don't see downgraded is Rayman and Just Dance because those don't really require insanely detailed visuals. Rayman is more like beautiful paintings you interact with overlayed with 3d character models. Just Dance is Just Crap for visuals visuals aren't the point.

The kind of stuff Ubisoft PR pulls should be ground for termination and frankly they are so notorious for this nonsense that I think their stockholders could actually take them to court for misrepresenting their product.

I started a 6 month Ubisoft boycott after playing Watchdogs. I still play their games but I am always going to buy them used and I won't do so until there have been enough months worth of patches to get the product in a nonbroken state. I really wish more people stopped putting up with this crap. Ubisoft is far from the only company that does this but they are the most notorious for it right now. They are responsible for essentially making what used to be a frowned upon practice the still frowned upon "status quo." They have pretty much lost my trust for the foreseeable future they won't get a cent from me until they can release a solid years worth of titles that work properly and aren't downgraded before launch. Which I think means they are never going to get a cent from me again excluding the indie titles which don't seem to have these problems.

Now as for calling you out on this? It isn't personal at all I am trying to give this explanation to let you know about this dangerous truth. Far Cry 4 was downgraded but nowhere near the extent of Watch Dogs or the Crew or The Divison. You are experiencing a smoke and mirrors of sorts. Because those games were so terribly downgraded before launch and Far Cry 4 was downgraded but nowhere near as much you can't even "sense" the difference. We have become so "used" to Ubisoft doing this that when a "servicable" product releases we think "while comparing it their previous recent products" "oh this wasn't downgraded" It was just not as badly.

The only company I am more disappointed with right now is probably Konami. They can screw off forever. I am never playing their newer titles again. Sucks as I really liked the Castlevania series but I actually HOPE they go out of business I hope they end up in destitute poverty and homeless shamed unable to get a job anywhere (the big wigs of the company that is) The crap Ubisoft pulls is nothing compared to those waste of lives.

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TwoForce1805d ago

Seriously, Ubisoft need to stop with that bullshot.

annoyedgamer1805d ago

PC? Not even the pc versions look the same in the final version. Go look at Watch Dogs, maxed out settings on PC still do not look anything like the E3 Demo. Same goes for Far Cry 3.

Goldby1805d ago

You forgot to go into the source code and activate the e3 settings ;)

Scottyxboxoneandps41805d ago

Yeah, i think thats because of catering to the consoles though, if they wernt so underpowered things may have turned out differently.

oasdada1805d ago

Same here except doom being an exception.. thought that game would look nothing like the e3 demo but damn it came pretty close

Alexonique1805d ago (Edited 1805d ago )

So true...

Razputin1805d ago

The sad reality is that everything gets downgraded, because it has to with development times. Uncharted, Halo, The Division all of these have been downgraded visually from their initial showing. No one takes the time to fully optimize for the system/hardware they are developing for.

Doom 3 took so much time in development because the hardware wasn't there for everyone to run it. The vertical slice they show off is so finely tuned, that all the extra parts of the game whether rendering more or less in terms of objects, physics, characters, etc.. is never as optimized as the initial showing or even the first level of the game.

We need experienced developers to show new ones how to do things and publishers give enough time to fully polish their games.

Why do you think all of these Unreal Engine showcases look magnificent, its one level or one showcase and thats it. They show off these tiny portions to its full prowess, but when it comes to the initial or full release, things just seem bland or out of place.

Of course, Ubisoft is the worst offender. I haven't bought The Division or Rainbow Six Siege because they don't deserve my money. I'll buy them both when they are sub $50 season pass included. I'm not financially strained, but I'll do my best to deter their BS.

Warpaint1805d ago (Edited 1805d ago )

Where did you see that Uncharted 4 was downgraded? From what I've seen, it was the opposite
(I'm assuming you're talking about 4, but if you're talking about 3, you're right, it was)

Razputin1805d ago

Uncharted 4 was downgraded from the original E3 demo to initial release. Was Ubisoft downgrade no, thank god.

But it is there. Uncharted always looked good and the changes aren't Ubisoft noticeable.

Warpaint1805d ago

Not to mention that no Assassin's Creed game ever looked as good as they do in the official screenshots

starchild1805d ago

That's not true. I was playing Unity last night and it looks equally as good as it did in the trailers and screenshots. Actually it looks better, but that's probably because I'm running it at 1440p with downsampling from 4k and SMAA, and seeing it in person. There is literally no aliasing my eyes can see and it looks insanely good overall. I think it is still one of the very best looking games available.

Come to think of it, there has never been an Assassin's Creed game I've played where I thought "hey, this doesn't look quite as good as the trailers". They've all lived up to their trailers very well in my opinion.

jb2271805d ago

The only Ubi game that never receives a downgrade to my knowledge is Rayman. Really thirsty for a new one...Michel Ancel is a beast, I'm hoping he's working on a new Rayman along with Wild. Would love to have an entire Rayman title based around the music levels, that was rhythm gaming done right, just fun as all hell. Nothing Ubisoft could announce would get me more pumped.

2600Thunder1805d ago

Publishers are industry experts and know full well they are false advertising (even at E3) and string people along with ad money journalists, doctored bullshots, and fake "in-game" footage all the way to Day 1 to secure preorders and season passes. I don't preorder anything now and at worse I play a game a day late. I am old school and want to SEE what I buy before I buy because there has been enough advertising crime to justify this:

thekhurg1805d ago

I was about to reply with something along the lines of people need to just get over the whole downgrade aspect - because graphics are whatever.

But not only did the visuals take a hit, but several other aspects were removed entirely. Civilians from Watch Dogs, hacking situations, buildings from The Division, etc... Really a shame. Not something really noticed when playing but after seeing a side by side - it's really depressing.

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oasdada1805d ago

The new ghost recon also did it.. though it always looked too good to be true

Shubhendu_Singh1805d ago

FOR HONOR looked amazing.

So I have already lowered my expectations. bring it on Ubi !!

oasdada1805d ago (Edited 1805d ago )

That is the only game i think wont be downgraded as it was playable on different events.. still fingers crossed

Walter_Official1805d ago

If you mean R6 Siege THEN YES! I never realized the downgrade of the game till now.. Beyond that though graphics are better than ever and they will only keep improving so just take these early game plays as a look into the future of gaming.

Vegamyster1805d ago

Really? I thought the Ghost Recon trailer was pretty similar, then again everything was happening quite fast.

starchild1805d ago

I thought it looked just as good. In fact, I was somewhat more impressed by the graphics in the recent trailer than the first trailer. Still, I'm sure some people will find some element that has been changed or downgraded (and ignore any areas or aspects that have been improved) and then blow it way out of proportion.

Genuine-User1805d ago

Take everything Ubisoft shows at E3 with a grain of salt.

RedDeadLB1805d ago

They go through the trouble of creating something amazing and then even go through more trouble to make it less amazing than it already was. I mean, I understand that gameplay segments are scripted for the sake of the presentation, but just look at how much more detail a map had before it was actually FINISHED.

JamesBroski1805d ago

And a lot of those downgrades aren't even for performance's sake; just look at how the hostage feels alive and how the animation is amazing in the rainbow six siege gameplay presentation compared to the retail version. They purposely made that knowing that it won't be in the final product.

RedDeadLB1805d ago

I wholeheartedly agree - if they already made it that way and the game runs fine (which it does in nearly all videos), there's no reason for them to remove it. No reason at all. Hell, the Far Cry 3 Vaas island demo was running on a PS3 and it ran perfectly fine, but for some reason, the version we got looked like utter crap in comparison. I mean, look at the foliage! Just look at it! The jungle looked so much more alive and believable compared to the plastic mess we got in the end.

PhucSeeker1805d ago (Edited 1805d ago )

Nope, i'm 100% sure that the e3 footage is just that, a pre-rendered footage, not actual real-time gameplay.

RedDeadLB1804d ago (Edited 1804d ago )

Nope, they are in most cases heavily scripted live demos. There's a guy on youtube who gets his hands on them and plays through them, so you can see what they're like (I remember him playing through Ghost Recon Future Soldier's E3 demo).

The thing is, they've already went through the trouble of making gorgeous scenes, environments and effects only to remove them for no apparent reason.

UPDATE: here it is.

Lon3wolf1805d ago

It's almost like the old TV show Bullseye:

"And here's what you could of won"

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