"Downloadable content (DLC) is a beast that has been evolving since the last generation and continues to do so even now. In the previous generation, DLC was initially a rare sight reserved only for the highest "AAA" titles. As the years went on it became the norm for games big and small. The current generation has now seen microtransactions being implemented into a number of different games, in some cases even replacing the old DLC model. The latest trend has studios making traditional DLC such as maps and modes free while only charging for microtransactions. While some may feel this change is for the better, I'd argue it's much worse."