Capcom needs to return to their former flagship franchises rotting roots if they really want to make Resident Evil 7 a success.
Not sure, but I would like it if it did.
imo is not enough to just sloppy return to its roots aka atmospheric, slower gameplay with survival elements ..they must return back following the right track ..Revelations games were abysmal and must not be repeated in any way, the inclusion of paranormal holywood type of horror/adversaries and mimicking the unspeakable RE movies just made things worse...if there is any chance for these guys to develop a good RE game , i would say just copy paste RE1 or RE Outbreak in current gen..this means colorful environments like TLoUS,RE1(yes dark but colorful not the RE4,5,6,Revelation boring environments) believable enemies /virus story like TloUS,RE1, attach big importance on survival elements (limited ammo/items /health, fewer but more difficult enemies, difficult bosses ) clever puzzles new memorable characters or retelling the story of current ones, erasing all the backstory Returning the series back correctly is a very difficult task having in mind Capcom 's current potential of developing good games (they just garbaged all their IPs except MonHun)
I won't knock the Revelations series. I feel Revelations 2 is the best RE since the third game.
"the inclusion of paranormal holywood type of horror/adversaries and mimicking the unspeakable RE movies just made things worse" I mean.....the past RE's where not Oscar worthy so I can't honestly say that is why they failed. "new memorable characters or retelling the story of current ones, erasing all the backstory" I mean...even as an RE fan I'd say that is exaggerating quite a bit, RE was never really good with stories, its actually pretty bad and cheesy. "Returning the series back correctly is a very difficult task having in mind Capcom 's" I don't know if I'd say that either, the concept already exist, its not a mystery. They don't want to simply because of the sales the series got prior to the action games of 4,5,6. Revelations 1 and 2 are really, really good RE games imho compared to RE5 or 6. In the respect they actually have survival elements and features. I don't see Capcom going back to those old features in the main series, I see them doing it with Revelations.
I really enjoyed revelations 1 on my 3ds but after Resi 5 and then parts of 6 hardly surprising still great game on 3ds struggling to get into the second one. Resi 7 old school P.T style horror/trauma.
Agreed. I'm not too sure that would make it "succeed" as the RE4,5,6 games all moved pretty huge units. I would LOVE IT, but not sure returning would mean more sales. Revelations 1 and 2 returns to many old concepts and I didn't see that game moving RE5 or RE6 numbers. Revelations 2 even released on more platforms and still sold 1.8 million. Even on PS3,PS3, 360, XONE, Vita, PC etc I really, really liked Revelations 1 and 2 in terms of returning to limited ammo, health etc, but it seems that just isn't what the majority wants any more. I'm hoping we even see a Revelations 3 as the sales of 2 was nothing to write home about. I don't see Capcom using their big action series now, to limit sales by adding in older concepts, that just not likely. Its if anything more likely they keep RE7 as some action game with horror "elements" and use Revelations 3 to get old school survival RE fans on board.
like you said RE 7 will be mainstream focus (appear world-wide)
Yeah can't beat the originals and the remasters or renovated edtions have shown this take it back to the old school good old cheesy script some good old shock horror and jumps and just down and dirty bit scary. You can do it Capcom. Even if it was just more like Resi 4 with more of the old thrown in but seriously can't be those old school games that was the scariest part sometimes those tank controls.
The baddies of RE4 had some strange charm to them, but it was definitely a different tone when compared to the original titles.
Salazar and Saddler were beyond redemption. They felt like B-List MGS villains moonlighting as horror movie monsters.
In terms of camp value, neither of them have anything on Alfred Ashford.
I'm not going to lie - I really, really liked Alfred Ashford in Code Veronica. He was the perfect balance of camp and creepiness.
Agreed, Wesker was pushing it with the shades but he was a man after all, any major enemy after him was just cringe.
It was very similair, but by the time you enter the castle and leave the forest and village behind, whatever Resi Evil was left is just taken away, fantastic game all around, but as a Resident Evil is drops it's identity for action, it's simply not acceptable for Leon Bond. Heh
I need to co-op. I'm too ascared to play horror titles on my own.
Play with the light on, rookie.
I honestly think horror titles are better if they're disturbing rather than nerve wracking. I don't think that makes it a good horror game if I'm jumping due to survival instincts lol. Id rather be creeped the hell out!👹👻
And yet they have zero effect on me. I still love them tho. The more dread and helplessness the better.
Keep the horror roots, but keep teh co-op. Fear can still exist in a game if you play with a friend, it just needs to be smart about it.
No it needs to drop the coop. If you are playing by yourself the computer is stupid as hell and ruins the immersion and atmosphere, if you are playing with a friend then the atmosphere changes even if you both are taking it seriously. They also need to drop the reliance on weapons because I've never felt scared of the slow zombies because you can shoot them and ammo even in the older ones was easy to come across.
How about you don't use the co op function instead of turning away potential buyers .
@Timeless - That wouldn't prevent issues like the AI co-op from RE5 and RE6 from screwing things up as they did throughout the campaign of both games. Having backup, either AI or co-op, really took away from the tension that previous games in the series had in spades. I'm all for an optional mode, but forcing players to play alongside an ally, either human or not, is definitely a bad decision, at least in my opinion.
Well I did like Co-op for Resident Evil 5 and Revelation 2, I believe it won't take anything much away rather I couldn't play hard difficulty with Al since they block path, die to many times so I prefer to play Co-op with a person who can help me pass a level on hardest difficulty without raging much.
One of the best aspects of RE was being alone, trapped and alone against the unknown with little help and hardly any weapons or ammo. Co-op was cool, but for this series that co-op feature made the series stray from what made the original games so good.
Horror, best experienced alone. Everytime anytime, unless the person you're playing with is terrified of his/her own shadow.
i ve lost all hopes that capcom could return RE to success
Resident Evil Outbreak reboot, THIS is what needs to happen first, test the water before taking the plunge.
Yeah I'd like a proper Outbreak they ripped all the online modes of out the games when they launched in U.K... Other than that Resi7 no co-op please stay away from that changes the whole dynamic massively.
I would be so excited if they announced RE 7 and it was a horror based survival game. O my, how much i miss those days.
RE6 sold really well. Better than the majority of the horror based ones. It depends on how much Capcom needs to sell to make profit I suppose.
Resident evil 6 put me to sleep.
@Warboy- Being so.....its irrelevant to moegooner88's point. It sold very, very well compared to MOST horror titles. Consider something like Dead Space couldn't even move near the amount of units and EA stopped making the IP within 1 gen. Many may disagree with moegooner88, but he is stating clear fact. The new action games sell, the older survival based type don't. I'd only say for Capcom to have Revelations as its survival game and the main RE as its action game for sales. I see no reason to release RE7 as this "return to roots" or anything like that if it also means lower sales. This is after all a business. Someone is happy with those action games lol, let em have it and have Capcom merely just work on a Revelations 3 or something . What does it even matter? What we all want is the survival features back, the name is irrelevant. ie Evil Within is one of the best survival games I've played in literally 10 plus years. Limited health, limited ammo. Doesn't mean Evil Within is doing RE5 or RE6 numbers, thats just very unlikely. Lets not go using what we don't personally like to justify moves a company makes. I get it, many didn't like RE5 or RE6......but this is the reality we are faced with.
I think EA ruined Dead Space with 3. After that who'd want another one
How many times has this been said by now? No, RE doesn't need to "return to its roots" to suceed, get over it.
I will not get over it. Resident Evil 4, 5, and 6 were all crap. Capcom has become crap too, forced to remake games just to stay in business. Seriously, Resident Evil 4 had no S.T.A.R.S., no Umbrella, no Zombies, some ridiculous space parasite invasion, and crappier controls than the originals(at least the controls up till 4 fit with the pacing of the combat). 5 and 6 were just campy action romps with marginally better controls and ridiculous plots as well. The series needs to go somewhere... either buried for all time or back to survival horror, IMO. Hell, at this point, it would have been better if Mikami was left to make RE3 the way he'd wanted it to be: An action game that instead became Devil May Cry because, of all things, Capcom said it would alienate fans if the series became too different. That's why in the movies we have Alice controlling the virus, and why RE3 was made on a short development cycle by ultimately recycling many of the areas from RE2.
4 was not crap by any stretch hence why it's still being ported to anything that will run it even today was a great game but it's not classic Resi, everything has to change or modernise at some point tho otherwise it would be another Pokemon for example.
Human After All, keep telling yourself that you have a clue if it makes you feel better, because you obviously didn't listen to a word I said. I never said that the series should go back to the old controls, but that in RE4 the controls were crap. Seriously, what special forces agent doesn't know how to move and shoot at the same time??? I only said the series should go back to survival horror, which is a genre, not a play style. The story of 4 took everything that meant something to the series and casually explained it away so they could make "Leon's quest to save the President's daughter" instead. What a load of bullshit, just like your ignorant personal attacks. Grow the F*** up dude. There was plenty that still needed explaining at the onset of RE4: What about Wesker being a triple agent? His attempts for world domination? What about the unnamed company that was competing with Umbrella in a race to create the T-Virus? Wesker's personal aspirations and apparent immortality? What about the surviving S.T.A.R.S. members? There were so many places the story could go, but instead we got a shit show filled with nonsense that had nothing to do with Resident Evil. I could care less whether or not you like RE4 as a game, but to defend it as a good Resident Evil is just a joke. You said, "4 is one of the best selling RE games of all time..." so I guess that you also like Justin Bieber, think McDonald's is the greatest restaurant in the worid, and think that Star Wars Episodes 1-3 were all fantastic too? Lol. Baa, baa, little sheep. Time to get back to your flock.
lol, as much as folks are upset. Got to agree. The sames of RE4,5,6 might have just solidified them likely staying action with RE7. @Thecomment "Resident Evil 4, 5, and 6 were all crap" yet were the best selling RE's? How? "forced to remake games just to stay in business" What game did they remake? RE2 remake is still happening....I don't follow bud, explain. If you mean ports or remasters, they were not forced to do that. Capcom has been known for almost 20 years now to port often. Its way they make money to support future projects. If you actually learned anything about porting or Capcom's history, you wouldn't be continuing literally the same comments. PS2 era, Capcom ported RE2, RE3,RECV and many more. PS3 era ie last gen. Capcom ported RE1,RE2,RE3,RE4 and many more. PS4 era...why are you shocked they are porting? lol You mean they are doing what they've been doing? If you knew about its history, then you wouldn't be making this seem as if they were um "forced" to do anything they were not already planning to do. When hasn't this company not ported titles for a profit? "Capcom said it would alienate fans if the series became too different" I mean...Capcom's developers are saying differently about Revelations though bud. http://www.playstationlifes... I mean...yet RE has many, many different side games.
Not if they carry on with their DLC bullshit ways they wont.
What roots? The "Roots" of Resident Evil 1 and 2 (which everyone loves) or the "Roots" of resident Evil 4 (which everyone loves).
A blend of 1-4 plus fresh new elements sounds like a winner to me.
I mean...thats sorta what Revelations 1 and 2 are and those games are not moving massive units.
"Capcom needs to return to their former flagship franchises rotting roots if they really want to make Resident Evil 7 a success." *looks at sales of RE4, 5, and 6* *scratches head*
They should drop multiplayer even though I really enjoyed RE5's coop it made the game less scary and scary is what's RE is all about. There are alternate zombie shooters already. We need a real horror game. It's sad that a teaser is the scariest thing I've played in the past 5 years. 90% of these indie horror aren't even scary and cater to filthy casuals.
Yea i agree the indie horror games to me were all pretty weak. I thought outlast sucked and was boring. I like soma and evil within . Only type of horror games I've even liked in the last couple years
Here's the thing Resident Evil 6 sold 7 to 8 million copies at the time of release. I don't think of pure survival horror game will do those numbers. Tell me the last time the survival horror game did those kind of big numbers. It's the same thing with Dead Space the first two were better but the third one sold better even though it wasnt as good. It didn't sell enough for ea to make another one because they wanted to sell like 7 million or some crazy stuff. To all of us hardcore video game fans of course we want survival horror but to the typical dude that walks into Walmart they like action games like Call of Duty sell so well.
buddy, N4G don't listen to facts bud ,they are way, way too emotion to even get what you are posting. They most times don't get that saying it won't sell is not the same thing as saying you don't want it. Its merely realistically looking at the situation without any emotional bias. As a long time RE fan, I would love for RE to be just limited ammo, limited health, limited saves etc, but I also know the majority does not want this evident by the sales of junk like RE4,5,6 etc. Agreed with Dead Space. LOVE Dead Space 1 and 2, yet 3 sold better as action game? I agree, that is exactly what I've been trying to tell folks. RE might be the only series that can move such MONSTER units with a horror IP, but not with old school survival elements. If the director of the RE series can make Evil Within and THAT not move more units then the action series of RE, its clear a return to those features is extremely unlikely. Only hope, Revelations 3! I have zero hope of Capcom making a survival game after the sales they got from RE4,5,6 that is just so unrealistic and in my personal opinion.....stupid. The more money they get from RE7, they can make a real survival horror game with Revelations 3 lol Sure, it didn't move huge units, but it at least has features from the older RE's ie limited ammo, heath.
Just because it sells more doesn't make it instantly better. All it says is it appealed to more people. I know its a business and it's about the money but sometimes these companies seem to know nothing about integrity. Stay true to yourselves. That's why the indie scene is gaining so much ground. Yes these big companies continue to get sales but the market is also growing
Either way I can't wait for RE7 especially the story.
Inb4 "7/10 - Too similar to the classic games".
• been there done that feel. They need something fresh This is why I think critics are part of the problem
Give me Resident Evil 4 gameplay with Resident Evil 1 horror.
Just stick to what works. Once they started going all Michael Bay on the series that's when things started to go south. They broke the rule of "if it ain't broke don't fix it." This seems to be all too common in the video games industry and I feel that game critics are partly to blame. How many times have you seen a review for a great game dinged because they didn't have some new stupid leveling system like COD.
I would love if they brought that creep mansion type of feel back....may be hard to pull of though, but what may be a cool idea is instead of mansion, maybe a gigantic abandon factory or warehouse where experience gone wrong are happening...or something to that effect
Resident Evil 4 (Hookman) beta version, the version that was scrapped due to technical limitations of the Gamecube and an atmosphere very similair to Silent Hill, looked to have the evolution between Resi 3 and 4 that was required, keeping it fresh while maintaining the feel of being just a man. Start with the gameplay, the recent Resi games are action fests, I'm not a victim everything around me is, make me weaker, slower and ditch the huge gun arsenal for items found in a realistic ideal fashion like just a handgun in a shoebox or something. Start with that and build around it, zombies are terrific, especially with REmakes Crimson head idea, the key to success lays within the older games and horror is now main stream. DO IT SURVIVAL HORROR STYLE. (Oh, kill a few major characters, they have out lived every purpose, or just make new characters like Outbreak).
How about they don't return to anything and reinvent the series.
They did with Resident evil 4, then went waaay off. 4 was great just wasn't classic Resi needs to be a mix of Resi 2 and 4 crossed with P.T
Re4 is my favorite one. I really liked that inventory system and unlocks. I beat that game like 10 times and I'm about to buy it again. The controls are dated though IMO. I'm curious to play the umbrella game just to see how RE7 will control. RE6 was too action oriented and killed my inventory system. RE 5 started the trend but it was alright. I didn't hate it. I'd like slower paced but not boringly so. Same suspenseful atmosphere and isolation as the earlier games. One playable character and story. Etc.
I still had fun with RE4, RE5 & RE6 so I can imagine I'd gave fun with RE7 no matter what route Capcom takes
I thought 6 already did this...... /s Unless this game truly goes back to survival horror I'll be passing. RE games aren't good anymore IMO. Now that other Capcom game Umbrella Corps looks interesting
It just needs to be a great survival horror game. It does not have to, or need to return to its roots. You guys need to be careful what you wish for. Because going back to its roots could leave RE7 without a lot of things you would expect from a modern day AAA title. You guys are stuck with this misconception that the originals will always be better. That won't always be the case.
Some day when I'm bored, I'm going to compile a list of every time Capcom has said Resident Evil was returning to it's roots. It's seriously almost every single sequel since RE4. Capcom doesn't even understand the soul of it's own franchise, and I have zero faith in them to make it awesome again.
Evil within did a good job. And dead space too... So resident evil doesn't need to go that far back..... Just less actiony and more horror
I don't think that would be enough, they have to find a way to reinvent the franchise. Make it intense again whenever you come across a zombie, they've become far to frequent imo in the last few installs. Most zombie games throw the zombies at you in hoards, Id like to see a different approach where encountering a zombie is much more daunting. Also force you to scavenge, ammo should be less frequent to come by.
There is other ways to return it to glory with different game play. I wrote out an outline a few months ago.
Why they would return if the 6 was a success? Anyway please add competitive mp in the story mode that could be really awesome
It wasn't a success, that's why. Companies lie to try and get us to spend money all the time
The game needs to be scary again.
Actually, I enjoyed all of the RE series. I can't stand when people say "Nothing stands out quite like the original blah, Blah..." Of course not. It was NEW to everyone at the time! The reason they kind of piddled out is because there are only so many ways to present a zombie story and everyone knows it. They had to get bigger. What else could they do, set each story in a different mansion setting forever? So, they went bigger and more exciting each time and eventually everyone tires of it. Of course it has to culminate in saving the world, that's as big and serious as it can get right? I'll be happy if they just keep the them action packed. I happen to enjoy that aspect. But to each their own.