An in-depth review of GT Sport's physics from a GTPlanet staff member that attended the London event gets into the nitty gritty.
Glad hear most aspects of the physics have improved seeing as it's the core of Sim racers.
"First and most important, its a significant step forward from GT6 in all areas, the tyre model is far more progressive with break-away better modelled. Suspension and weight transfer again have improved and most noticeable of all the aero model has come along in a big way." good news! and they are also improving the much needed engine audio sounds although it still needs more improvements but they have time.
Scaff mentioned how the handling of the Renault RS was very similar to the model of Project Cars. This is very good news to me as Project Cars has my favorite sim physics this gen.
You clearly haven't tried Assetto Corsa then. I find even GT6s tyre model to be superior to pCARS!
Forgot to mention "on consoles". On PC Assetto Corsa and iRacing are in a league of their own.
Why is there no Beta for this game? Its primarily online based so I'd be great to be able to try out the title before a purchase. Hopefully Sony has it on their show floor this year at E3
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