'When it comes to PSVR, the big problem is performance.'
Playdead co-founder Dino Patti is allegedly being sued by his former studio and business partner.
Patti was threatened with a lawsuit earlier this year after he posted a now-deleted LinkedIn post that shared an "unauthorized" picture of co-founder Arnt Jensen and discussed some of Limbo's development. Patti said Jensen demanded a little over $73,000 in "suitable compensation and reimbursement," adding that he had "repeatedly" had such letters over the last nine years.
A handful of small redesigns and a pair of back buttons make Nintendo’s Pro Controller for Switch 2 a worthy upgrade.
I love this controller. Feels so nice in the hand. Plus the battery lasts for days, it's crazy.
$100 ?????????????????????????????? ??????????????????????????????? ???????????????
The thing is, over the past decade, third-party controllers have really stepped up. You can often get better quality, more durability, and stronger performance for half the price of first-party options. Meanwhile, controllers from Nintendo, Sony, and Microsoft have become increasingly mediocre, expensive, fragile, and not particularly impressive across the board. What makes this especially noticeable with Nintendo is that they’re surprisingly open to third-party hardware. That openness ends up highlighting just how much better the alternatives are.
I have the original pro controller and TBH, I don't use it as much. I'm mostly using the Switch in handheld mode with the Hori Split Pad Compact Controller. I also never use the back buttons to program anything so I will not be buying this one here, so that will be $85.00 in my pocket 😂
Techland wants to switch to a shorter development cycle of three to four year at the most for its games, starting with Dying Light: The Beast.
Very good dev length for a AAA/AA game I'd say. Companies need to set an aim for this range. 1-2 is too little, I believe 3-4 is perfect. Any more is too much. Games don't need to be these gigantic games full of a crazy amount of content. Just make a good game.
Great read. That is why I think Sony made the right move with giving players another option to get the most out of PSVR.
The PS4 can be the Ford for many folks getting their taste of VR while the Neo will be the BMW for diehard core PS gamers like myself to get the best VR experience with PS games.
One of the best moves Sony is making.
[It sounds like PSVR definitely cannot work well on base console units- that the PS4 Neo is what leads to an acceptable level of performance there.]
Omg can you be anymore transparent?
Can we just stop with this..I mean
I have tried PSVR and it works rather well, as a matter of fact many who have tried it stated its one of the Best VR experience's they have tried.
['When it comes to PSVR, the big problem is performance]
That's like saying
'When it comes to PC, the big problem is performance.
Or'
When it comes to the smartphone the big problem is performance.
Or
'When it comes to OculusRift, the big problem is performance.
Or
'When it comes to Vive, the big problem is performance.
Every freaking hardware is going to be constrained! Some how someway..so it is a moot freaking Point..PSVR was not made to be geared to compete with open ended hardware like PC's
The hardware of the PS4 is fine to run the VR level it was designed for..
The PC VR is more robust hardware..its expected..! The whole PSVR nonsense needing the Neo upgrade is just Rumors trying to correlate it being needed to slow down current PS4 system sale's because as it stands now a certain others companies effort's to stifle the PS4's sales growth that has kept going has failed to stall the growth.
So now its if you cannot slow it down one way, use another, funny thing is if nothing happens at E3 this year about the Neo, the media is going to play it off. Oh well its still coming hold on buying that PS4.
Keep trying Media.
OG PS4 is oppressed and Neo is privileged.I'm trying to find a trendy topic that will settle with people on multiple levels lol.
For all the concerned trolls and the others not in the know lol this has been revealed to be nothing more than pr bs propaganda. All those positive previews months ago of psvr and all those devs on neogafs have confirmed time and time over that psvr works great and is very competent with ps4(yeah real devs including executives in microsoft and sony have accounts on neogaf). They also have come to riddle this bogus accusation on neogaf with all lending testimony. Psvr works well with ps4 and is no differently constrained as a console compared to newer hardware or computer counterpart. Obviously if ps4 neo is stronger games will work or perform better, thats common sense.
Wow someone is really trying to throw a wrench in the 100% positive preview rate psvr has in terms of being a real console vr solution. One unknown source against dozens of neutral devs and previewers hmmmmm lets see who i believe lol
@Rookie_Monster
[Great read. That is why I think Sony made the right move with giving players another option to get the most out of PSVR.]
Made what move? There has been no confirmation of this "Made move" even being real!
All it has been is conjecture, and if nothing happens at this E3 or Paris show , than what?
Sony has not said a freaking peep about this even existing.