AusGamers has reviewed Uncharted 4: A Thief's End and writes:
"The AI is actually really bad, and it’s a huge sore point for the game. And contextually there are sections you and your brother work through, that your rivals haven’t worked out, but somehow have soldiers placed there already anyway. It’s never really explained, but having soldiers standing in a lost city waiting for you feels off. It also gets harder to digest that both Nate and his brother – who has spent most of his life in jail – alongside Elena and Sully are more combat savvy than paid mercenaries with huge arsenals. By the end of the game, you’ve killed more than a hundred people, but the jokes and good humour never let up and your life goes on. The balance between being an adventurer and cold hard killer and thief isn’t even blurred, it’s largely scoffed at by the developer which makes any form of discovery you have somewhat empty in the grand scheme of things. At the game’s close, there’s an Epilogue I won’t spoil, but it puts all of that death and destruction of the series into player-perspective without the game ever really acknowledging just how bad it really is. Yeah, it’s a videogame, but the lengths Naughty Dog go to early on to make this a poignant life-story makes that point even more valid, because they barely make a videogame here. "
Digital Foundry : PS5 Pro's image enhancement feature for PS4 games gets the Digital Foundry breakdown - to what extent are last-gen games enhanced for 4K screens?
During MCM Comic Con London X EGX, CGM got the chance to be part of a press group interview with the stars of the Uncharted titles, namely the legendary Nolan North, who played protagonist Nathan Drake, Emily Rose, who portrayed Elena Fisher and Richard McGonagle, who took on the role of Victor ‘Sully’ Sullivan,
A stunning Uncharted Unreal Engine 5 imagining has been released, featuring cutscenes, platforming, combat, stealth, and vehicles.
Created by Daniel Arriaga, a level designer at MachineGames on the upcoming Indiana Jones game, this fan concept is a solo developer project.
You gave a Quantum break an 89!
Interesting because your negatives about U4 is very very long cut scene pulls you out LMFAO
QB has like 4 live drame episode inbetween the chapters and it approx 20~25mins. Great Job man.
You complain about overly long cut scenes that drag you out of the experience, yet you give Quantum Break an 8.9, saying that game needs MORE cut scenes!
On rails? Don't make me laugh.. The areas are more expansive than they have ever been, leaving you with multiple routes and ways to deal with situations. Oh, but of course Quantum Break wasn't on rails with corridor gameplay for the most part, and many a moment that would be considered QTE as much as Uncharteds
I'm not sure I can be bothered to comment on the broken gameplay point.
Another publication lacking consistency.. I wouldn't mind these pointers, as long as they adhered to other reviews too. What a joke.
One of the most desperate disjointed reviews for any game I have ever read. This is the definition of TRY HARD journalism.
Not worth my time reading this BS review. Just looking for clicks! definitely can tell by looking at the name of it. LOL!
hahahah this site is a joke