150°

Homefront: The Revolution Director Addresses Development Difficulties in End-Game Message

Homefront: The Revolution's game director, Hasit Zala, delivers a heartfelt message about the game's messy history with a pre-credits letter to the player.

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twinfinite.net
chaos9993321d ago

In short: "Sorry if the game is shit"

3320d ago
Dario_DC3321d ago

I still can't believe this crap passed PS4/XBOX1 quality control!! It's broken and runs like utter crap.
With games like Doom out this is just unacceptable.

SuicideKing3321d ago

Hopefully they keep updating and fix it. I haven't played it but I am interested in Homefront and would be willing to pick it up in the future when it is on sale.

Dario_DC3321d ago

It runs really bad and looks bland(to say the least). I tried it at the gaming store next to me (micromania) and I stopped playing 5 minutes after, horrible game IMO.

Ark_3321d ago

They made the best out of that mess I guess: If one doesn't exspect polished AAA, there seems to be some solid fun and action.

Yui_Suzumiya3321d ago

I'll get it once it's fully patched

joab7773321d ago

We all knew this was coming. I'll feel bad for the IP b/c the 1st one had a solid foundation and a fresh take on mp. Oh well.

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150°

SEGA has accidentally revealed 6 years of sales data for some games

SEGA has made a mistake on one of their PDF forms which has inadvertently disclosed full sales numbers of some of the company’s key software releases.

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mynintendonews.com
Phoenix0297h ago

Don't forget they've put a lot of these on gamepass and ps plus so you can add that money to it. Good to see Sega going strong

shinXseijuro7h ago

Happy for sega ! I was expecting some kind of showing of their newer games at game fest but maybe they’re keeling it for TGS? Crazy taxi and jet set needs a trailer or something soon !!!

90°

Pearl Abyss Issues Statement On CCP Games Sales Rumors

Amid rumors it was looking to sell Eve Online developer CCP Games, Pearl Abyss has given a statement to Insider Gaming.

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insider-gaming.com
130°

The director of the original Silent Hill: “I look forward to seeing bold interpretations.”

Keiichiro Toyama—the creator and original director of the 1999 Silent Hill—shared his personal thoughts on the recently announced remake by Konami, reflecting on what the project means to him after more than two decades:
“I felt something similar when the game was adapted into a movie. It deeply moved me to see the names of the characters and locations I had created come to life visually, even though I wasn’t directly involved. That wouldn’t have been possible without the continued support of the fans and the dedication of the developers who’ve kept the series alive.
I’m really looking forward to seeing how the remake evolves this time. With the advanced technology we now have, I’m sure I’ll be surprised by how the game is reimagined. Since the original was built for the first PlayStation, there will naturally be challenges—like the camera and controls—but I’m eager to see bold and creative solutions to those elements.”

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senorfartcushion1d 23h ago

Haha Not only is bold and creatively not what the industry wants, it’s not what most people want.

They want to get scammed and pay twice for a thing they already own.

jznrpg22h ago

I’m sure many would want bold and creative done well, but that’s easier said than done. I like variety so give me a little bit of everything, done well of course.

Nightcrawler891d 22h ago

Hope they use his vision in the game

Inverno1d 22h ago

Was the SH2 remake even bold? Or was it more or less just a 1 to 1 over the shoulder remake?

Scissorman1d 6h ago

it was not. it greatly expanded the areas and puzzles to the point where it felt like an entirely new game. the enemies and boss fights were given a MASSIVE upgrade. the abstract daddy fight in particular was incredible. and the team added two new endings.

Pedrof1d 22h ago

I wouldn't hold my breath on "bold".

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