During Electronic Arts’ Investor Day, EA Studios Executive Vice President Patrick Söderlund shared the company’s recipe for making great games.
Haha...they are kidding...right
I can't even name one game from EA that I would classify as "great". Today's game industry would be even better if EA never existed.
“Great Games”?! What?! You mean mediocre games with overpriced Season Pass and Microtransctions. There, fixed it for you.
They published/produced some great games - in the past. Boulderdash for one ; ) 1984
Yeah, they used to make amazing games but now, its all about Dlc, Premium Editions, Season Passes, Microtransactions etc etc
@Dark- "Yeah, they used to make amazing games but now, its all about Dlc, Premium Editions, Season Passes, Microtransactions etc" Because no other publisher is doing that right?
Ok and we're still waiting for those games to actually be released..
EA HAHA So we just do half assed game and sell you DLC later = basic tactic
EA is talking to us like we're stupid. To those who are free thinking people realize that this statement just isn't true. Better rethink your ingredients EA, because lately, your crap has been hard to swallow.
"To those who are free thinking people realize that this statement just isn't true" how can the concept of true or false apply to that in which is subjective? Buddy, you can't state something is true or false based on subjectivity. Clearly someone likes EA's games for them to be one of the top publishers in the world.
Now we know what ingredients not to use
Leave the making great games to DICE Stockholm. You just hand over the cash and shut ur face.
Screw you, EA.
Step 1, buy up dev teams, step 2, keep dev teams ip for themselves, step 3, fire said dev team, step 4, profit.
Yes sir, you win a prize. Ding! ding! ding!
Shame half the ingredients are sold separately!
By buying up companies to kill competition and by doing so, own their graphics engines to keep ahead of other companies because they lack in-house developers up to the task. They bought criterion to stop burnout from being competition, and to own renderware which was software used by other companies to make their games. They bought Dice to kill competition, and to own the frostbite engine to make games on. Every acquisition EA has made was to have an edge where they lacked, kill competition and monopolize and produce high profits. When the acquisition no longer produced those high profits, they shut them down. But gamers continue to support this ruthless company through micro transactions and BS like EA access, which is to kill profits for GameStop in favor of their own profits on gamers.which is why they supported Microsoft's Xbox one DRM. Don't believe any BS this company says. Their history is well known and why they won awards for being the worst company many times over.
You say these things like they're exclusive to EA. Corporations buy smaller companies every day, and it's exactly as you put it; they do so to fill gaps where they lack resources. "They bought Dice to kill competition, and to own the frostbite engine to make games on. " They bought DICE because Battlefield was EA's hottest shooter, and they wanted to turn it into the face of the company. DICE was bought out years before Frostbite became a thing, and even still, they've developed Frostbite into one of the best engines in the industry. "Every acquisition EA has made was to have an edge where they lacked, kill competition and monopolize and produce high profits. When the acquisition no longer produced those high profits, they shut them down." You could say that to describe practically any corporate takeover in history. This is how most industries work.What else are they supposed to do when an investment doesn't pan out? Keep taking losses out of the goodness of their hearts? I get where you're coming from, but it feels like you're complaining more about the business world in general than EA.
Don't be naive. EA's history is filled with buying companies and running them into the ground for their benefit. Sure it's business. But it's also ruthless as I stated above. And you would have to admit EA seeing burnout catching need for speed in popularity, renderware being used by lots of companies to make their games during the PS2 era. But after buying criterion, burnout was used to gain immediate profits until they could transition the development team to make need for speed. Companies didn't want to pay EA to make games and decided to run over to Unreal Engine to make their games last gen. Leaving EA with no side money they were looking for to cash in on. Your post still doesn't change the fact that EA does this, wants a monopoly like the NFL, and hold onto licenses to keep others from making games.
Going to have to agree with Panda on this one. EA buying teams is no different then any other company. "By buying up companies to kill competition and by doing so" Did you think MS buying Rare or Mojang was based on some concept of friendship or something? I'm sorry Apocalypse but you're not really showing that EA is doing something any different then other publishers. The reality is, you don't really know why they bought those teams and even if you are correct, that same notion then applies to other publishers by default. Sega bought Relic, Atlus and Creative Assembly Nintendo bought Monolith MS bought Rare, Mojang Sony bought Guerrilla games, Sucker Punch, Media Molecule Activision bought KING, Infinity Ward etc The list goes on so you might as well copy and paste you're comments about EA with other publishers. "wants a monopoly like the NFL, and hold onto licenses to keep others from making games" So they stole those license? OH the put a gun to Disney's head to get the Star Wars license? Even if what you are saying is true, is this not the goal of a business ie to make money? Namco Bandi has the Dragon Ball Z license for games, they evil too? They also have the licence for the Gundam games, they doing it to um "keep others from making games"? LOL! OF COURSE THEY ARE, its a moot point, the fact that you are saying this as if its some bad thing sorta shows just how little you understand about the topic. ie "WOW They bought the IP so as to keep others from making games under the same name" Well.....yes. That...that is the point of business. You seriously don't get that concept? Can you name me a company that doesn't sign a contract with a major franchise to exclusively use their license just to be nice guys? "Sure it's business. But it's also ruthless as I stated above" And? You want a Kleenex orrrrr? Can we not say this about any other business that buys studios, IPs, licences etc? "They bought Dice to kill competition" Soooooo "They bought Infinity Ward to kill competition" "They bought Guerrilla games to kill competition" "They bought KING to kill competition" "They bought Rare to kill competition" They bought them to make money, period. If it ends up killing "competition" then so be it. Can you once again not state this about all business? Why are you adding so much emotion to something that can apply to legit, anything? Nothing you are saying about EA, can't be said about anyone else.
"But gamers continue to support this ruthless company through micro transactions and BS like EA access" Because Gamers like fun games. ...thats it. No one is buying games based on some emotional or freedom fighter concept bud. Do you? Are you buying game not based on if its fun, but based on the companies um "morals"? LOL! Might be the dumbest thing I've read in a long, long time. Dying Light had DLC Shadow Of Mordor had DLC Evil Within had DLC Witcher 3 had DLC Fallout 4 has DLC The Division has DLC Call Of Duty has DLC MOST GAMES have post launch content bud, so don't buy MOST games? Play nothing and pick up a picket sign like you? Maybe you're taking this a bit too seriously. Even companies I criticize often ie Nintendo lolz, MS, I still buy their games if they are fun and interest me. I own Animal Crossing and Paper Mario Paper Jam for 3DS, I'm getting Sea Of Thieves on PC day 1 etc. Buddy, don't go FULL RADICAL on me, its not that serious and I question folks who buy their games based on concepts about the company and not the game itself. Leave you're emotions at the door when talking about business bud. Stop trying to paint those who buy their games as lessor because of the company. Sorry but Mirrors Edge is FUN, Dead Space is FUN, Battlefield is FUN, Mass Effect is FUN, Fifa is FUN, folks will have FUN playing such games, I don't need to um "believe any BS this company says" to actually play a damn game bud. I'll talk business anytime, no problem. What I won't do, is base what I buy, based on those concepts or talk badly on those that buy or don't buy said games. That is irrelevant to you're point. I may not like what Nintendo or MS does often as a company, but I won't attack those that like their games or make it seem as if they are lessor. "But gamers continue to support this" because gamers care about games, not politics, that isn't the reason why they buy, thus won't the reason why they won't buy either. Fun. Thats it.
Say what? you aint Rockstar games or Naughty dog.
Their recipe could easily be a tweet, "Recycle, repeat." Really though there's nothing I can say that no one here hasn't already. EA was acceptable two generations or more ago.
Other than Battlefield, Plants vs Zombies, & Mass Effect what other greats they made?
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