Modern content distribution trends are just getting outright ridiculous.
Microtransactions are more like MACROtransactions now. Some are up to and probably over $100. If you pay $100 for something it better swallow.
Then don't buy their games, blogs and threads like these don't do squat if they're making bank.
I've bought about half a dozen season passes in my time. The only one I've thought was worth it was The Evil Within.
If the knob taste like corn on the cob, I slob... battlefront is shallow and a cash grab everyone knows, its still fun to run 8+ guys on a speeder bike, and replicate that feeling of podracing/speederbikesIguess
"You want cheaper season passes? Stop buying season passes. " This is not how it actually works, not at all... If we stop buying season passes they won't suddenly become cheaper and have the same amount of content or put more content in the base game, no, we will get, let's say, $25 season passes (instead of $50) and get half of the additional content. People seem to forget that publishers want to make a profit and the selling of SP's is calculated in the projected sale numbers, if that changes because we stop buying them they will have to somehow get that money somewhere else. One of the possibilities is to add more content to the base game and start asking for $100 for games, or still $60 but with even less content... People believe these publishers are greedy, but I don't believe they are...
DID YOU UNDERSTAND A WORD YOU JUST SAID? YOUR ENTIRE POINT WAS STATING HOW GREEDY PUBLISHERS ARE THEN YOU FINISH WITH "i DON'T BELIEVE THEY ARE GREEDY" seriously, please read before you post
Maybe you should read before you post? I never once tried to make a point about publishers are greedy, in fact I tried to say I believe it's the opposite... MAYBE IF I WRITE IN ALL CAPS LIKE YOU, YOU WILL UNDERSTAND ME BETTER? *shakes head*
I buy a season pass, company releases day 1 skins that cost $5 a pack and aren't included, that is greed(The Division) I buy a game(I didn't though), and they release I believe it was $82 or $92 of Day 1 skins. Explain why this couldn't be part of a free patch? If they had to meet a deadline, any time dlc is ready day 1 that should automatically be a FREE patch(Evolve). Then continue to release expensive @$$ skins and wonder why no one buys them. People were smart with this game. That is the definition of greed. I buy a game, have no way of earning silver in game, must pay for it with real money if I want new emotes. I question this plan and sure enough they carry on in the future with paying for gear. They have lied several times to the customer and the people that pay don't seem to care. How far will they take these microtransactions?(Destiny) Publishers are greedy and half the customers are completely stupid about it. I buy a game that has no advertised single player campaign, but then later hear they had to remove it to meet deadlines. I question why hasn't the single player been finished then released as a free update? Just because your deadline was shorter doesn't mean you get to charge for a future single player campaign(if that's their plan anyway). If the game is incomplete then the price should reflect it($30-$40 instead of $60). They have provided several free updates since then(Star Wars Battlefront). I bought the game because it was fun and I know I'd enjoy the MP so much that I can wait for any possible SP DLC. I'm not going to talk about CoD because that is an unintelligent rabid fanbase that doesn't even understand how cheap their network and auto aim assist features really are. Of course they will pay for in game weapons/gear. But again, that's Activision and they are proven to be greedy.
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