Naughty Dog should go back to one of its first hit classics - Crash Bandicoot. Which games in the series should they go back to?
Rare, the developer behind pirate adventure Sea of Thieves, has introduced a dedicated dog park to its studio grounds for employees' good boys and girls.
Nice thing they did, but not actually gaming related, not sure why this article was approved. Also strange informing us what game Rare worked on, as if we don't know their legacy.
I went to look at new apartments and saw only dog parks, no kid parks. We're so screwed.
A new PlayStation Malaysia tour video shows what looks to be concept art for Bluepoint's next game.
Another shooter? Yawn. Thought the prevous concept looked more fantasy.
Looks like my dream of them remaking Metal Gear Solid is over, still cant wait to see what they are cooking up.
The new unit comprises over 500 developers representing the entire World of Warcraft development team.
I used to be anti-union, it kills productivity, investment and turns product mediocre. Their games suck anyways though so what was lost? Might as well get their people paid until they are dissolved.
It would be nice. They have two teams now so if one does something realistic like the Last of Us while the second does fun, colourful platforming games then it could work and help keep each release feel fresh.
Hell you could incorporate a Crash Bash styled multiplayer to Crash if they wanted.
ND aren't into creating games like Crash anymore
Sounds like they want to keep the simplicity. I'm all for the revival of Crash, but it really seems off course for modern day Naughty Dog. Just feels like a step backwards. They've moved past Crash and I, personally, see it as underutilizing their current prowess.
The fact is, Naughty Dog is doing astonishing work as is. They have shown a very powerful talent doing what they do now. Sony has plenty of other studios that are up to the task. Heck, why not tap a long time partner like Insomniac to handle it?
Then there's the matter of simplicity as the author suggests. I actually worry that if the mechanics are too simple (as they were back then) it wouldn't do well by modern standards. It'd have to do something cool to make it successful. I wouldn't mind Naughty Dog acting as a consulting figure to pitch ideas to the developing studio, but having them make it? No doubt it'd be great, but again, just feels like a waste.
To put it into PlayStation terms, it would be like playing God of War II with the Blade of Olympus on the easiest difficulty. Perceivable overkill.
Naughty Dog ain't going back. They just ain't.
This is going to be produced by them at the very most, with a developer like Sanzaru being contracted for it.
The last of us 2 with a amazing story and another new ip with a amazing story they tell the best stories bring it on ND