Publishing giant Electronic Arts has said that it's currently trying multiple new business models to help battle the critical problem of second-hand videogame sales.
While retailers reap the benefits of selling the same product multiple times, publishers and developers don't see any income once a title hits the second-hand market. But realising it's powerless to stop retail from selling second-hand goods, EA is looking to combat the problem by capturing the consumer with online content and services.
"I'd actually make the point that for us second-hand sales is a very critical situation, because people are selling multiple times intellectual property," said Jens Uwe Intat, senior VP and general manager for European publishing at EA, speaking exclusively to GamesIndustry.biz.
Rob Webb of KnowTechie writes: We're still waiting on the details, but this video game adaptation promises to be seriously creepy.
INDIE Live Expo, Japan’s premiere online digital showcase series , will debut never-before-seen games & content updates across more than 100 titles on May 25th.
"The best games of the year and the creative teams behind them were in the spotlight at the grand award ceremony of the German Computer Game Award 2024." - German Computer Game Awards.
Here is a solution. Stop making ass games that people quit playing after the first level and stop making games that have absolutely zero replay value.
EA should start to realize where a large portion of the blame lies and man up.
For a fair price I can get all games via PSN. I like the way it works.
Give us reasons to keep the games longer.
So EA wants used money revenue too.EA,how is that new console you guys are working on doing?
if it were up to EA, they'd hold us all at gun point and force us to buy their unpolished, rushed games.
this is just another example of corporations forcing their 'law' onto the people. and they'll get away with it too. they'll buy a few politicians and the sheep population will lay there and take it.