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LittleBigPlanet - A Guide to Building your Own Level

Gameplayer has spent extensive time going hands-on with LittleBigPlanet and building their own levels. This article acts as a solid guide as to what gamers can expect when experiencing the title for themselves.

"Ever started building a level in Halo 3's Forge or with Valve's Hammer editor? Did you finish it? Okay, so some of you definitely have the inner nerd strength to pull off something remarkable with these tools, but the average gamer will play with it for a while and then give up when faced with the sheer amount of WORK that's actually involved in building something truly awesome."

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gameplayer.com.au
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TheExecutive3730d ago

Everything you see in the single-player Story mode of LittleBigPlanet was created using the very same creation tools that the player has access to. There was absolutely no trickery involved - no dev-only tools or assets kept locked away in a Sony office drawer. Every trigger, every gizmo, every graphic, and every sound used in the solo game is eventually available in LittleBigPlanet’s editing mode for you to use.

SlappingOysters3730d ago

Hope I have the time to actually play this game. It is not like you'll just knock through it over a weekend or something.

If this game really takes off, I wonder if it will lower the attachment rate of for the PS3. It is not like you would need that many other games.