Gamplayer has taken a look at the way in which Ubisoft are ensuring that their upcoming dogfighter Tom Clancy's H.A.W.X will have the most realistic worlds ever using a range of technology including the IKONOS satellite.
"Obviously the game takes place completely in the air and there is nothing particularly jaw-dropping about a satellite-mapped cloud or albatross, but you'll be duking it out above 16 international locations – including Rio de Janeiro, Cape Canaveral and the Middle East – and these places will look spot-on. In fact, they'll be Rio, Cape in full 3D glory. As the flaming carcass of your destroyed jet plummets towards the ground you'll need barely think to imagine the peasants running for their lives. We hope there is a crushed kid-screaming sound effect in there…"