Avoiding another Wii U disaster is only the tip of the iceberg.
"Gimmicks" are features and it is why Nintendo has been so successful over the years. The d-pad on the nes controller? A gimmick.
Gimmicks come and go within a year or 2 what Nintendo introduces and have classed as a gimmick becomes common place for the other manufactures... Gimmick? It's not a gimmick just because they try something different from the other two.
A D Pad is like a joystick without the stick. It uses less material, it makes it far easier to intuitively control in the palm of your hand. That's not a gimmick, it's a user friendly evolution for gameplay purposes. On those terms, I accept that the Wii and WiiU weren't gimmicky. But the Wii was cheaply made with lots of shovelware which, whilst outside of Nintendo's control if they wanted publishers to be able to publish what they wanted, arguably gave the appearance of gimmickry to long term gamers, The WiiU had far less shovelware but sticking with the Wii name (and not even bothering to update the appearance of Miis) arguably gave it the appearance of gimmickry by association with the previous console that had so many shovelware games on it. Unless you regard 'U' as standing for 'U Turn' which the WiiU partly was in terms of quality control compared to the Wii's shovelware.
Easy to port architecture and power enoughxthat the 2nd screen doesnt degrade performance, and hard drive. As much as i prefer to run from the disk, it turned devs off. A slightly smaller screen in the controller. Oh and also all of the trolls to have an open mind to whatever new idea nintendo has.
I like that logo. Pretty cool. N64 was my favorite Nintendo Era.
This article is fantastic. This is what happens when someone puts thought into their words instead of blindly hating everything.
A lot of these points are stupid. What is a "Respectable amount" of internal storage? I'd rather pay less then add a better hard drive later on when I need one. Ethernet ports are good for us gamers, but what about the masses who are brainwashed by wireless devices? The name "Wii U" is no more confusing than something like "iPhone SE" or "Xbox One: The Third Xbox". Where you see "gimmicks", I see a wireless video transmission technology that somehow has lower input lag than HDMI. Wii's motion controllers have "inspired" every device known to man since 2007. Why does backwards compatibility with Wii U matter if no one bought the Wii U and everyone hates it? Voice chat? I can see how it comes in handy sometimes, but the vast majority of games that use voice chat are ruined by 12 year old kids yelling racist slurs. Besides, everyone is literally attached to their iPhone these days, I hear it comes with a pretty good voice chat feature. Why do you want new IP? Whenever Nintendo tries something new, it's slammed for being "gimmicky". The great new IP series that have launched recently like Dillion's Rolling Western or Pushmo are under valued, clearly, because even as "stop gap" titles they're ignored by these articles. Wii U had one of the most robust game library launches of any console in history, beaten in number I believe only by PlayStation 2. Nintendo bowed out of the launch window on purpose to provide third parties the opportunity to launch new IP and move a bunch of stock before having to compete with something like Mario Kart, etc -- which is what those third parties wanted. So it's not really Nintendo's fault that Activision and EA, etc, didn't get their act together for launch (then again, those third parties were likely working to the beat of the PlayStation 3/X360 drum at that point). Today, there are 733 games on Wii U (according to Wikipedia). Of those, 163 are exclusive to Wii U. Of those, only 53 are published by Nintendo. This implies that third parties account for 92.77% of all software available on Wii U. To imply Wii U has "poor third party support" misrepresents the real issue which is third parties aren't dedicating development resources (money) to publishing FLAGSHIP games on Wii U. Activision wont put Call of Duty on Wii U, but they'll throw on Skylanders or Barbie Goes To Mars or whatever their "stop gap" games are. So if you want "third party support" for NX, what you really seem to be saying is that you want "third party flagship games" on NX. It's a case of being "careful what you wish for", or more accurately "be specific with what you wish for". I Dream of Jeanie taught us that back in the 60's. Anyway, this whole article is asking for NX to be dangerously similar to PlayStation 4. Why? Gamers embrace diversity and innovation. It takes a lot of balls to try something new, and new things aren't always blockbusters. But for Nintendo to just go the easy road and release a Nintendo PlayStation 4 would be the worst thing that could happen to the once treasured promise of innovation in the gaming industry. Bah humbug.
I agreely with mostly what you say. But I reckon new IP ain't a bad call for a new console. Splatoon was great in the last gen.
I can only truly agree with your first point (regarding storage space), and the validity of new IPs (to a point, anyway; games like Splatoon prove that Nintendo can be successful with new IPs if they give them a bit more relevance than just small eShop releases). Everything else is just you being an extreme apologist. The fact is, Nintendo did a lot of shit wrong not only with the Wii U, but with pretty much all of their home consoles since the Nintendo 64, and they're now paying dearly for it. And I say this as someone who's owned and loved every Nintendo home console since the NES. And in the end, I liked those consoles because all of them had amazing Nintendo games, but that doesn't mean they didn't do a lot of stuff wrong with many of them; their worst offense being consistently shunning third party developers and publishers to the side since the N64. And yes, I'm aware that third party means more than just the big dogs in the game industry like Activision, EA, Ubisoft, Rockstar, etc. We all know that. However, we just make a distinction between them and indie developers, to keep things simpler. Yes, when people talk about "third party" they mean the big games. The Batmans, the Call of Dutys, the Metal Gear Solids, the Grand Theft Autos, the Souls games, the Mortal Kombats, the many sports games by EA, the Far Crys, the Witchers, the Elder Scrolls games, etc, etc, etc. That amounts to an insane number of games the Wii and Wii U has missed on, and said insane number of games are a big part why people buy game consoles. I agree with you on the idea of embracing innovation, but that shouldn't come at the cost of giving the big third party game publishers and developers the middle finger, which is exactly what Nintendo has been doing, non-stop, since around 1997.
@ GoldenElf - All of your excuses for everything Nintendo has done wrong with the Wii U are the kind of head-in-the-sand mentality that put Nintendo in this poor situation to begin with. You basically just dismiss all the bad hardware design, poor infrastructure, lack of new IPs, and mediocre games that are all essential reasons why the Wii U failed. Keep on making excuses and supporting their poor products and bad decisions, if you truly want them to continue down this failed path. Or demand something better, if you want them to succeed. It's your choice, either way.
What Nintendo needs to do is take it to the NEXT level again just like 3D in the 64 era with a launch NX Mario game that looks COOL to the millenials/gen Xers and everyone in between that bought the N64. They need next level physics, animations and graphics engines. they need to go from this: http://cdn3-www.craveonline... to THIS: http://www.hanging-waters.c... http://www.superluigibros.c...
* Ahhh "whatculture"......s uch a terrible site. Doesn't matter who or what they are talking about. It's all clickbait E-entertainment / TMZ BS.
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