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Abriael (4) - 1139d ago Cancel
Pozzle (5) - 1139d ago Cancel

Not Really Artists: The Creative Team Behind Dishonored

"Harvey Smith and Raf Colantonio talk to Gamasutra about the kind of game they want to make, and why; they also talk about why games such as theirs center around violence and conflict; designing for emergent gameplay."

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