Each demo that has been shown off has only built the hype and anticipation more, and it's not just gamers who have had this reaction to them.
Deceptive headline which makes you wonder whether he said the line as a good thing or bad. Spoiler Alert. He said it as a good thing.
Thanks. I hate clickbait.
I must say though... I have never had that reaction to anything good or bad... Cliffy is... well hes special you see.
I assumed he wants to stab himself in the face because, even with all of Gears' success, he's never created something as incredible as Uncharted.
It's examiner. It's expected.
How can stabbing yourself in the face EVER be a good thing? xD
It would be good for all humanity if CliffyB stabbed himself in the face LOL JK.
Uhm...maybe if you're really ugly and just wanna die? Or if you really wanted a ps4 for Christmas, but your parents accidently went and got you one of them chinese "ouye" consoles... "that is the one you wanted, right?"
come on its uncharted and no dev has ever attempted to hate on the game ever, so its not really a deceptive headline, its obvious
Looked pretty clear to me. He's in ore
Kinda figured it would be a good thing.... didnt need to click on the article to know that.
@ inveni0 What he created is the reason or part of the reason why Uncharted is what it is today.
Good joke mate
@ XiKurapikaKurta How about this joke from a former Naughty Dog employee? http://www.nowgamer.com/nau... Uncharted was supposed to be a fantasy game with Tolkien elements until Sony saw how successful gritty shooters were on the 360. I would say that Gears of war is one of those shooters. It certainly was the most successful shooter at the time so yeah, I believe that the game that Cliffy and his team created is the reason or part of the reason why Uncharted is what it is today.
@Xi Actually he's not wrong. ND had a different direction for UC at the beginning. Sony wanted something more along a cover shooter, so UC became what it is today. This was said by one of the head ND guys about 4-5 years back. I don't know if Sony was specific with it being more like GeOW, because outside the genre, it really isn't anything like it, and don't recall GeOW being the specific example mentioned, but it made sense that was the case for the time frame given.
Unless U1 was made in a year...go figure
rainslacker Gears realistic look is also a product of the industry maturing and leaning onto more realistic aesthetics and experiences. Yes, I'm aware about Uncharted beginnings. however, it was not gears that changed how it looked. When that guy said Xbox shooters, they didn't exactly mean Gears, It could have been COD or even Halo, which looked realistic. Xbox was pushing shooters before the 360 was a thing. Naughty Dog was also aware of the industry changing, and that is why Jak 2 went through lots of changes ''Gears of War was first shown as an unnamed exclusive for the Xbox 360 in a behind-closed-doors presentation by Epic Games at the 2005 Game Developers Conference.'' https://en.wikipedia.org/wi... As for Uncharted: '' ...although termed as 'stylized realism'. Inspiration was drawn from various sources in the action and adventure genres: pulp magazines, movie serials, and more contemporary titles like Indiana Jones and National Treasure.'' ''A platforming segment, showing Nathan attempting to scale the outer walls of the Fortress. The game was first unveiled at E3 2006.'' https://en.wikipedia.org/wi... U1 came a year after Gears of War. Neither devs were aware of their projects. How could ND quickly change the outlook of the game in a year? This was pure coincidental. They have congratulated themselves for their success as well: Epic when U2 and TLOU were released, and ND when Gears 3 was released. Edit: @immaalwaysright What you don't know is that both games took the cover shooting from KillSwitch and improved it. Like I said, both games were pure coincidental. To change Uncharted from a fantasy to a realistic look is something that doesn't take a year or two. They had to scrap everything and start from zero. Also the Engine was new and thus they had a lot of fustrated employees that left the studio.
Go figure that the 360 is only 2 years older than Uncharted 1 and yet in between those 2 years, it seems that some gritty xbox shooters success made ND turn their fantasy game into a shooter through Sony's agency. Of course that ND didn't have those 2 years of development time because those successful shooters had to be released 1st and be a commercial success to influence Uncharted. So, was Uncharted 1 fully developed in what? 1.5 or 1.3 years, maybe 1.2 years... or they already had assets from their fantasy game and used them on Uncharted? I don't know. What I know is that Uncharted shooting mechanics and cover system are eerily similar to those that we find in Gears of War and that Uncharted that was supposed to be a fantasy game ended up being a TPS action adventure game because Sony saw how successful shooters were on the 360 (former ND employee words).
The shooting mechanics and cover aren't "eerily similar" at all. Gears did that CNN shakey cam running shooting with slider reloads, can't jump, more of an over the shoulder RE4 feel. 007 Everything or Nothing from PS2 is a MUCH better example of the kinda cover shooting, melee, vehicle parts seen in Uncharted. They didnt make UC1 in less than a year either. The conspiracy theories here are asinine. Game first showed up in magazines with a pic from the first shootout outside by the pillars, with the tag 'Untitled', the previous calender year. Took 2 years to make as per wiki. Puts it at 2005.
LMFAO!!!! @ alwayswrong... You try too hard brother. Nowhere in that link did they mention Gears they said "gritty shooters"..... Lol soooo you saying uncharted was made in a year?
XiKurapikaKurta What I know is that Chris Esaki was the lead designer of Killswitch and was also the man responsible for Gears of war cover system. Gears is in a sense a spiritual successor to killswitch. Also, aside from Halo the original Xbox didn't really have shooters that were a massive success so I have to ask, which were those shooters from the original Xbox had that made Sony feel the pressure to make their teams make games more realistic when the PS2 was easily outselling both the Xbox and GC combined. Also yes, I think that is possible for ND to implement shooting mechanics and cover system in a year considering that Uncharted 2 was released in October 2009 (less than 2 years of development) and was a vast improvement in ALL departments compared to the 1st Uncharted. @ Trouble trouble Are you saying that Uncharted cover system and shooting mechanics resemble more that 007 game over gears?
Why does no one give WinBack credit for cover shooting? The entire game was based around it. and was 4 yrs before killswitch
My thoughts exactly. Although, Cliffy's never been a good story-teller either, so I'm sure he's a bit thrown off his A-game after playing.
Probably good he meant it as good, otherwise he could find plenty of people who would want to stab him in the face while they watched an UC trailer. That being said, Cliffy does seem to have some odd notions on how to show his anticipation for something.
No it isn't. The context is there. Only people unfamiliar with him will not know. This is a games site. So the readers SHOULD know.
VERY DECEPTIVE INDEED. Cliffy was saying this in a positive light. But OP spun it in a negative light. *Stabs OP in the Face with a banana*
"*Stabs OP in the Face with a banana*" So does that mean you are a fan of OP? I'm so confused right now.
Not so much clickbait. I think Cliff just has aspergers or something and doesnt know how to express himself very well. I certainly wouldnt use stab myself in the face to express anything positive.
I don't know, I quite understand what he's saying there. "Stabbing in the face" it's practically equivalent to "pinch me because I must be dreaming"-"I just can't believe what I'm seeing" type of phrases. Of course, it's got a more ridiculous tone.
Yeah the way that headline is written makes it sound like he saying he can't stand seeing the game at all and that he thinks it looks like garbage imo. Completely the opposite !
thanks clickbait whew... saved me from pointless article...
I believe he is speaking from the point of view of a developer, who presumably understands the painstaking work It take to make a game like that, thus the comment.
Take it easy Cliff.
I dont blame you if you think he was saying it in a negative way. The title is very misleading but he is actually pretty hyped for the game.
oh no, I know he's an Uncharted fan. I was just suggesting that he should take it easy and contain his state of violent excitement - delirium :p
I was more reasoned with my excitement. I cut off my thumbs. Can't wait to play the game next week......
No, please. Do it.
As long as he uploads it to twitter. Do it for the internet Cliffy... for the internet fame!
So hes admitting Uncharted is better than Gears?
Sure, why not? He can still love his sweetheart and recognise that someone else's is preferable in every category. He's just being honest with himself and that's fair enough. :o)
I think he kind of grew bored with Gears. I mean, it's all he worked on for close to a decade. Man is pretty creative and a crafty game designer. Not big on his stories, but not sure how much he had to do with the Gears story. but eventually, you just get tired of seeing your own work day in and day out. Just imagine what it's like to know exactly what to expect from a game before it's ever released. He'll never have the same thrill that the average consumer will over his own games. He can love his work, but it's not the same as being excited for something you've never seen before.
oh for crying out loud...
Why not? Remedy did the same so why can't he?
Binary Domain and VanQuish are better than gears.
Sometimes I wonder if ND's insane talent makes the rest of the industry try harder, or just give up.
Naught dogs games like other games I'm sure is a good source of inspiration for developers depending on what they want to achieve. If I want to make an awesome racing game I may not look at naughty dog for inspiration....yet. who knows.
Every COD by Treyarch has been influenced by the Uncharted games. Many other always congratulate them and thank them for the inspiration. Go check the tweets from devs that Neil has retweeted and replied. So yeah. Other Devs look at them a lot
"Every COD by Treyarch has been influenced by the Uncharted games." Lolwat. Several Treyarch CoD's literally came out before Uncharted was a thing (CoD1: United Offensive, CoD 3) and I seriously doubt WaW and even Blops 1 took any inspiration from UC.
Naroon Devs' words not mine. Google it. I know what I'm saying
they haven't reached Rockstar status yet.
That depends on if you mean popularity or quality, because Naughty Dog definitely has the latter. Don't get me wrong, I love GTA, but the storytelling in that game is a joke compared to Uncharted 2, 3, or The Last of Us. Rockstar only got where they are by making games that let you murder everyone and run from the cops. Naughty Dog got where they are by pushing the boundaries for storytelling in video games.... Well... That and Crash Bandicoot.
http://opencritic.com/game/... it doesn't get much higher than that. naughty dog are still one of the best developers out there though.
@ moldybread, GTA has a 96 with 56 reviews half of the reviews was for pc. last of us has a 94 with 47 reviews true exclusive. I would say there are definitely up there as the best if not one of the best. Naughty Dog reached and passed Rockstar ...
Citing a review page for GTA5 doesn't really say much about R* as a whole.
why don't you guys look at the original comment i was first replying to. "Sometimes I wonder if ND's insane talent makes the rest of the industry try harder, or just give up. " it makes it appear no other studio comes close. this is why i mentioned rockstar because they are one of the premiere studios out there that sell 20 million copies and get rave reviews. but once again so many are just so closed minded. not once would i ever say naughty dog is average, they are one of the best as well but people think nobody comes close to them which isnt true.
How the hell is that a compliment . Sorry the dude is a tool and those that actually try to give mean to that tools BS come on now you folks are grasping cause everything mentioned fails to make it a compliment . Maybe Cliff should just now say nothing at all next time he is asked a question or needs to say something .
I believe that its just a figure of speech. Basically what he's saying is that he's willing to commit suicide due to the fact that NaughtyDog produces something so amazing that he can't even match up to it. Mind you its a figure of speech and doesn't really mean that he will kill himself because he believed that other developers are better than him.
The way he said it it clearly means he realises how insignificant his own work is compared to what ND achieves regularly.
PC can never have AAAA blockbusters like this
I wouldn't say never, but there just isn't the same incentive. PC devs are making a game to sell the game, a console exclusive is trying to sell you on the console as well as their game, and so I think they tend to try harder.
well, we get games like GTA. Remember that GTA5 was basically the epitomy of a AAA blockbuster, with something like a 5 year dev cycle ? The same with The Witcher 3, or rather their next game, cyberpunk 2077. However, I think you're referring more to exclusives on PC ? Yeah, there simply isn't that much incentive, because it isn't financially feasible. Star Citizen is, ofcourse, the exception not the rule, and we still have to see if that ends up a success. I'd love to have Uncharted 4 on PC, but oh well :D
They have a bunch already, honestly not AS good as UC but pretty damn good or hyped up like this game. And they have a lot of Xbone games now that are considered AAA.
I don't know where that came from or what it has to do with the article, but you're wrong. Not only does the PC get plenty of full exclusives like XCOM 2, Pillars of Eternity and Star Citizen, but it also gets many exclusives it shares with either the XB1 or PS4. With the XB1 the PC shares exclusives like Forza Motorsport Apex, Quantum Break, Sea of Thieves, Dread Rising 3, Gears of War, Ori and the Blind Forest, Fable and Cuphead. With the PS4 the PC shares exclusives like Street Fighter V, Hellblade, Firewatch, Paragon, Everbody's Gone to the Rapture, No Man's Sky, The Witness and Shenmue 3. The PS4 or XB1 miss out on half of those games. The PC is the only place you can play all of those games on a single platform. On top of all that, the PC also gets an insane number of exclusive indie games and VR games. So you see, the PC isn't remotely hurting for exclusives.
The games they share with either console aren't really exclusives. You are right in that PC isn't hurting for games, but they always suffer for exclusives on par with consoles. Been that way since the Dawn of the console really. PC gamers have more spread out tastes & the market is scattered because of that. Consoles are geared fully towards gaming so experiences can be catered to a wider crowd of more specific tastes. Star Citizen looks cool but I wouldn't take that single game over the huge number of AAA exclusives dropping on either console this year. X-Com is big if you are an RTS fan, but that's a fairly niche market. Most of the indies that really make a splash either launch day & date on console or shortly thereafter now. PC definitely has it's benefits & advantages but it can't really compete with console in terms of large AAA exclusives.
Exclusive does not mean "only on one platform" as some of you seem to believe. At its root the word means to exclude. So, yes, if a game excludes certain platforms and is only available on two platforms it is exclusive to those platforms. The point is, the PC gets a whole bunch of quality games that you simply miss out on if you only own one console. I'm looking at the overall library a platform offers, not getting caught up in semantics or arbitrary fanboy distinctions that don't matter in the real world. You think the PC suffers for exclusives probably because you're not really familiar with all the games that get released for PC, and/or because your tastes likely are skewed toward console franchises. What you said about indie games isn't really accurate either. There are tons of good indie games that either never show up on consoles at all or only show up on one console and not the others. I'm not saying the consoles have a poor game lineup, I'm just saying that it's not true the PC is hurting for good games or exclusives. I have a wide range of tastes and there are more exclusives I want to play on PC each year than I'll ever have time to play.
The way he said it is true though. PC has great exclusives too but none are close to that blockbuster range of ND games. I mostly game on PC btw but credit where credit is due. That's why PC and Playstation always was and still is the perfect combination.
Dunno why you are getting dislikes.
PC has FAR more adventure games ie point and click types. It also has far more games for children. If you look at PS4's family section it's pretty much Octodad, Ratchet and Clank and Sly Cooper. PS4 tends to be aimed at a market who want adult story driven games, whether AAA or indie. For kids, Nintendo will always be the safer bet. For very hardcore shooter fans, Xbox or PC will always be the safer bet.
It does NOT have more games for children. AT all. Also some of those "kid" games aren't bad for adults for either platform. Also PC is most definitely better for "hardcore" shooters with TF2 and CS:GO alone.