An in-depth analysis on the argument for Super Smash's Bayonetta and her game-breaking characteristics and whether these claims hold any amount of truth by Samuel Waldron, Contributor at Gamer Professionals
The creator of the Bayonetta franchise Hideki Kamiya appeared in an interview and discussed the plans for the future of the series.
Carve your burning fist through this list featuring the best beat'em ups you can experience on the PlayStation 3.
Bayonetta's character design and abilities have changed a lot since the series debuted in 2009, with new costumes and dark arts in every title.
There may be some characters with combos which are difficult to counteract, but I don't think Bayonetta is unbeatable.
Good players can string together combos like crazy, it makes it really hard to even get an attack in.
I don't see how this is any different than Fox and Sheik taking tops in Melee.
Yeah, in the hands of a pro, these characters are veritable "forces of nature", but most players aren't pros that will be able to pull out her full potential.
And I know quite a few people that aren't all that good at making Bayo's air combos connect.
She's not "Metaknight in Brawl" broken, she's just top tier like Fox and Shiek in Melee.
As with most fighting games players will eventually find a way to shut her down consistently.