Videogamer: Street Fighter 4 Interview

Videogamer writes: "The always enthusiastic Street Fighter IV producer Yoshinori Ono is in demand. With interest in the fighting game now ramping up to dangerous levels due to the release of the arcade version in Japan, everyone wants their piece of the man charged with bringing the greatest beat-em-up series ever conceived kicking and screaming into the 21st century. At Leipzig Games Convention last week we cornered Ono-san and unleashed a few fireballs of our own, pinning him down on the upcoming console versions and scoring hot new details. What was his response? Find out right here... How big a problem will lag be for online play in the console versions?

Yoshinori Ono: Obviously lag will be a huge problem for online play. We're working on it. Compared to other games such as Virtua Fighter and Soul Calibur, they've got replay functions and so forth. It's quite difficult for 3D Street Fighter at the moment. In order to prevent the lag we're thinking about trying to balance it up at user interface level and input timing by using joystick or something like that. We still haven't got a complete plan as yet. We're still working on it. That's all we can say at the moment."

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