240°

The Dark Souls Series Are Not Hard Games

ThisGenGaming says "Before pitchforks are raised and I am burned at the stake, I beseech you to hear me out. The Dark Souls franchise is known all over the gaming community as a “hard game”. In gaming forums, new players to the Souls games are to be seen asking if it is a difficult a game as people say it is and the unanimous answer they get is that it is a brutally hard game. Google “hard games” and the Souls games will be in everyone’s list."

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thisgengaming.com
Get_A_Job_Foxtrot2923d ago

They're just deep games with a in-depth fighting system (about as deep as Monster Hunter's or more so). Also it requires your full attention/concentration. After so many Souls games, Bloodhound was easy to me. Not because it actually IS easier, but because I was prepared to give the game the concentration needed in order to beat it.

Perjoss2923d ago

I think Bloodborne might be easier, or i just got on with that combat system more. I was alble to clear large areas in BB taking no damage but DS3 is kicking my ass, bosses mainly.

frostypants2923d ago (Edited 2923d ago )

Well, Bloodborne gave your health back if you were aggressive enough, to the point that you don't even always notice when you've been hit. You play with that sort of aggression in DS and you'll be out of flasks in no time.

Of course if you play Bloodborne with too much caution, you can get ganked by sheer numbers (I've never had to flee from a crowd in any DS game as often as I have in BB).

One game rewards patience. The other rewards decisiveness. The combat is very different to the extent that about all that BB has in common with DS is the camp/bonfire system and some graphical elements.

I do love Bloodborne though.

Liqu1d2923d ago

Well in Bloodborne you had the regain system and blood vials were pretty easy to come by. Parrying was also easier in Bloodborne imo since you do it from range.

Which bosses are giving you trouble?

wsoutlaw872922d ago

I have found the first 5 bosses frustratingly easy. I think I died once in those fights. I hope the bosses get more difficult. Your build really effects the difficulty of some bosses.

Pongwater2922d ago

@frosty - I'm not done with my first DS3 play through yet but I have a ring that recovers HP from critical hits, a ring that recovers FP the same way, one that slowly recovers HP, and one that recovers HP upon enemy deaths.

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Get_A_Job_Foxtrot2923d ago

Lol my stupid autocorrect put "Bloodhound" when I typed Bloodborne

Ezz20132923d ago (Edited 2923d ago )

Well, There is nothing deep about the combat in Souls games to me at all and it's not hard too, however they are challenging but fair
you just need patience.

Liqu1d2923d ago

Play some PvP and you'll see how deep it is.

Ezz20132923d ago

Maybe you are right but I don't play online at all
i'm talking about the Single player only.

2922d ago
thricetold2922d ago (Edited 2922d ago )

Totally agree though quite a few pvp elitist will say otherwise though funny enough the devs BARELY mention the pvp aspect when discussing the game, yet somehow they think pvp is the end all be all for everyone when it's not even a priority for the devs themselves lol.

Pongwater2922d ago

"Play some PvP and you'll see how deep it is."

PvP with this game apparently means "the invader runs and hides among the AI, then tries to get in a cheap shot while you're fighting them". I don't remember past Souls game communities or Bloodborne's being so bad about that. Not saying it didn't happen, but it's been every time with DS3.

rezzah2922d ago

^

Players have lost their honor.

or

The casuals are flooding in with all the heightened popularity.

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-Foxtrot2923d ago (Edited 2923d ago )

He says with a smug smile and a whopping erection

Blastoise2923d ago (Edited 2923d ago )

They're challenging but their difficulty is exaggerated. Nobody has patience anymore, people are so used to constant checkpoints that the thought of having to actually re-do a small part of the game after they die is considered crazy.

This is why I don't want an easy mode in Dark Souls. It's one of the few games that sticks to traditional rules of gaming like remembering boss patterns, knowing when to use healing items and figuring out weaknesses.

Just like older games, if you're not good enough you don't get to see what's ahead. It doesn't cater to a wide audience for the sake of accessibility and I respect it for that.

It's not about elitism or being "hardcore", it's just one of the only bigger AAA games right now that doesn't hold your hand. It's a game where you have to figure it all out for yourself and put in some effort

End rant lol

DanteVFenris6662923d ago

It caters to a huge audience. I keep on hearing this which is a misconception. Dark souls is a huge ip now and sells millions

DragonKnight2923d ago

It caters to the core audience is a more appropriate way to term it.

PowerPlayaaa2923d ago

@ Blastoise

Preach brother preeeeach :-D

Couldn't said it any better.

thricetold2922d ago

I agree with everything you stated except the part about elitism, which in fact does go hand in hand with beating the game.

Way too many of the community think that beating a current game utilizing old arcade era mechanics that were implemented to drain quarters from wide eyed adolescents is somehow an achievement or should be an achievement for everyone.

I dunno, haven't had a hard time completing any of them save my first experience in DeS and even in my youth beating a game never gave me a great sense of achievement or any special emotion so I'm inclined to not really care who else beat the game or how they beat it, seemingly it doesn't affect anyone but elitists, imho.

joab7772922d ago (Edited 2922d ago )

Perfectly said. And I'm glad that From became popular by doing what they do and letting people slowly recognize it for what it is, instead of changing for the masses. It also remains pure and devoid of micros or any shortcuts (lol!).

People are tired of easy and hand holding, tired of feeling numb when thru play games. If a game like this released when I was young, it would simply be another great game, not labeled as brutally difficult.

I remember when I first heard that you lose all your souls when you die. People were so turned off by demon souls because of this. When ya finally play, ya realize that it doesn't matter at all.

+ Show (2) more repliesLast reply 2922d ago
masterfox2923d ago

lol you really wan't a hard game people ?, look for Wizard and Warriors II starring Fabio on the NES :D

Vanfernal2923d ago

Iron Sword was BRUTAL. Actually most NES games were. I remember when Ninja Gaiden came out fo the Xbox and people were talking about how hard it was and I was like "Pfffft! Play Ninja Gaiden for the NES. Now THAT'S hard!"

toto222923d ago

Yeah.. I remembered playing Ninja Ryukenden on Famicom and I can't get past stage 6-2. Good old days.

nitus102922d ago

Actually Wizards and Warriors III was tough but it wasn't that difficult to complete. Now W&W 1 and 2 oh my ... walks away mumbling.

ninsigma2923d ago

After playing bloodborne, to me, they're just more fair than they are hard.

UltraNova2923d ago

Did you play Demon's or DS1?

ninsigma2923d ago

Played whichever one was free on ps+ at some point. I didn't like the slow paced gameplay so didn't give it a chance.

UltraNova2923d ago (Edited 2923d ago )

That's a shame because those two were the best and the most challenging, especially Demon's.

That said if you were to revisit one of them or both after playing BB and DS3 I think you would find them pretty accessible.

I'm 16 hrs in DS3 as of now and let me tell you, it reminds me of both Demon's and DS1, its like From Soft wanted to emulate their early work, as in recognizing those two games as their best work in the series.

DS3 feels a bit faster though which is a welcome addition that makes the game slightly less challenging and a lot more player offensive rather than defensive, for me at least.

nitus102922d ago

I could be wrong here but I think there was a shortcut in the game which I found though accident and I actually finished the game without meaning to.

Show all comments (66)
70°

Dark Souls: Archthrones Reaffirms Modding Is The Best Thing To Happen To Games

"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.

80°

The prevalence of parrying: Why is it so popular?

Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way.  Why?

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gamespew.com
phoenixwing28d ago (Edited 28d ago )

i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)

Dudeson28d ago (Edited 28d ago )

I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.

110°

Hidetaka Miyazaki claims Dark Souls 2 “carried” the series forward

Dark Souls 2 remains a divisive entry in the landmark RPG franchise, but Hidetaka Miyazaki believes it led to the success of Elden Ring.

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theloadout.com
anast53d ago

The game isn't good though.

Rols53d ago

DS2 was fine. While there was a bit of recycling assets or ideas for bosses, it was a bigger more open Dark Souls. The Fume knight boss is one of the hardest bosses in the series until Sekiro and Elden Ring were released.

CrimsonWing6953d ago

The problem with Dark Souls 2 was the same problem when a different director takes over for a sequel to an outstanding movie. It typically (there are exceptions) doesn’t have the feel and vision of the previous movie.

I wouldn’t say Dark Souls 2 is terrible. Had Dark Souls 1 never been a thing and we got this, I think it would have been praised more. The problem is it didn’t have the Miyazaki touch to it and felt pretty derivative. The soundtrack is a banger though.

Aussiesummer53d ago

And it will happen in the future when he doesn’t touch them as he is planning on.

MrBaskerville53d ago

I like DS 2, might even be my favorite of the 3. But it's a hard sell, there's so many obscure things you need to do to make it an enjoyable experience. So always find it hard to recommend, but it is worth the trouble.