Yasuhara: Japanese gamers create, American gamers destroy

Gamasutra has a really interesting interview up with Sonic co-creator and former Naughty Dog (currently Namco Bandai) designer Hirokazu Yasuhara, discussing his approach to level design, the "freedom from fear" that motivates a gamer and the differences between Western and Japanese players. He discusses some fascinating design philosophies, focusing on how a gamer is driven primarily by the removal of stress and fear, and how that removal is obtained by Eastern and Western markets:

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Obama3705d ago (Edited 3705d ago )

The xbutts have taken away my bubbles. You may take away my bubbles, but you will never take away my freeeeedom.

The title has a flamebait feel to it btw.

JD_Shadow3705d ago

It actually comes down to, then, who you want to flame. Either Destructoid, the interviewer, or the guy that said that quote.

When seeing the title, I seriously thought that it was going to be alot worse than it ended up being. Basically, he was saying we Americans feel more comfortable destroying things. Whether that is true or not is up for debate.

CyberSentinel3705d ago

Japanese Games Don't.

See, Anybody Can Write/Say A Lame "Soundbyte".