110°

Square needs to “step it up” with Kingdom Hearts III’s development, says Axel voice actor

Kingdom Hearts voice actor Quinton Flynn–who voices Axel in the series–needs Square Enix to “step it up” with Kingdom Hearts III’s development.

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gamercenteronline.net
PhoenixUp3368d ago

We heard then speaking English in the E3 2015 trailer, so I thought the localization process was going faster than usual. Generally we have to wait longer to see a Kingdom Hearts game get translated during previews.

It could very well be that they just haven't gotten to recording lines for Lea yet rather than there being no work done at all on the localization at this point.

Yi-Long3367d ago

I really hope this time Square-Enix will also include the Japanese voices for the Western release.

smashman983367d ago

I don't hope they don't do it and for your sake and all others like you I hope they do include it as it has no effect whatsoever on me.

MJunior3368d ago

Square Enix needs to step it up with a lot of things.

smashman983367d ago

Really because square seems to be on a roll to me

KentBenMei3367d ago

Agreed, especially respecting their own games and franchises, and genres they have had a hand in perfecting (turn-based JRPGs, namely). Chrono Trigger can't even get an HD remaster 20+ years later in a generation of remasters, FF7R and FFXV are damn ARPGs...Square is simply not the Square I knew.

Don't even get me started on their lack of support for Vita, Wii U, and even (though to a lesser degree) 3DS. Their focus on Mobile is disgusting, too.

indysurfn3367d ago

I can't find a single letter in your comment that I can disagree with! WELL SAID AGAIN!

AizenSosuke3367d ago

SE needs to step up big time.

feraldrgn3367d ago (Edited 3367d ago )

Possibly my favourite KH character, got it memorized?
I liked his friendship.

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290°

Former PlayStation Boss Says $80 Games Are Amazingly Affordable

PlayStation boss believes that $80 games are affordable due to the value they provide. Using Mario Kart as an example, he noted that it offers numerous hours of gameplay with just one purchase.

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tech4gamers.com
jambola1d 9h ago

value inside the product does not have any impact on how afforable they are

Eonjay16h ago

He never said anything about affordability at all. He only commented about the perceived value that a game can have to a player that gets many hours out of it.

Again, as with many other forms of we are disrespected and lied to.

Title says Yoshida said $80 games are amazingly affordable. This is a lie.

CrimsonWing6915h ago

Perceived value is subjective, so how do you even argue for it? If one person says $500 was worth it because they played a game for six months, what does that mean to someone who didn’t share that experience or see that value?

This is exactly where corporate thinking falls apart. The value is defined by them, and then they twist the logic to defend it from a purely internal, out-of-touch perspective.

I’ve never based the price of a game on how long I’ve played it. There’s a standard price range that consumers feel is fair. If it were truly based on time or value, Resident Evil 2 Remake would cost $20, and Final Fantasy VII Rebirth would be $1,000.

Eonjay13h ago

@Crimson

"Perceived value is subjective, so how do you even argue for it?Perceived value is subjective, so how do you even argue for it?"

I think his point is that it is subjective.

thorstein11h ago

Why is tech4gamers allowed to publish here. The lying is constant with them.

pwnmaster30001d 9h ago

I get the concept.
People buy movies for $20-$30 dollars that offers only a couple of hours of enjoyment.
While games offers 3-10+ times the amount of hours and content.
So in theory yeah I get it.

But I will never accept it and would rather keep the price now or even better PS360 price lol

isarai1d 8h ago

On the surface ye that makes sense, but when you realize the budgets are very comparable, you realize it's kinda stupid and overpriced especially when it common for it to be released unfinished

Extermin8or3_11h ago

Not really, movies that have similar budgets have the box office where if they arent a flop- they typically make all their money back or a profit. Movies have a much wider audience. Games however just have that release and have a smaller market.

PapaBop10h ago

Are many people buying movies for $20-$30? Outside of the more dedicated movie goers who have a physical collection, I imagine most rather scoff at that and stick to things like Netflix instead.

DivineHand1259h ago

You also have to take into consideration that most games are enjoyed by one or two people, while movies can be enjoyed by a group of people who are either friends or family.

Another thing is that the value of an entertainment product cannot be judged based on its length, but how it makes the user feel when it is all done.
An example of this is Ubisoft games. They can last close to or exceed 100 hours, yet many people hate on them for doing things to pad the length of the game, while Uncharted 4 and other Naughty Dog games average about 15 hours in length and are hailed as some of the best games of all time.

gold_drake21h ago

said by the guy who probably had a high 6 figure income

Eonjay7h ago

He never made the comment. Welcome to the internet.

gold_drake6h ago

..have u watched the video at all?

welcome to the internet indeed.

Petebloodyonion16h ago

The value of an $80 all-you-can-eat buffet is undeniable, making it curious why some people choose a $20 restaurant for a single, standard meal.

In a similar vein, movies, despite their higher production costs for a two-hour experience, outperform video games in revenue while also being priced around $20. Suggesting that video games need 100 hours of diluted gameplay to compete seems like a misdirection. The real solution might lie in re-evaluating how their core offering is valued.

Extermin8or3_11h ago

Individual movies yes, the movie industry as a whole? No, the movie industry is dwarfed by the behemoth in terms of revenue that gaming is.

DoubleYourDose3h ago

The $80 buffet and the $20 meal both come out the same end.

FACTUAL evidence16h ago

Lol so rich people want to speak for my wallet now? I still haven’t adapted to 70$ yet, and not planing on to. I don’t mind waiting on sales.

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140°

Square Enix is “aware” of Final Fantasy XIV player numbers dropping

Square Enix president Takashi Kiryu discusses the dropping player count of Final Fantasy XIV and the numerous projects of YoshiP.

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videogamer.com
jznrpg2d ago

It’s really old now. All great MMOs decline.

PRIMORDUS2d ago

Also who wants to keep paying a monthly fee every month, there are other options like Guild Wars 2 😁with no monthly fee and while not that many people overall compared to FF XIV, it did increase to about 21 mil now.

Sephiroushin1d 19h ago (Edited 1d 19h ago )

I prefer to pay since i do not like guild wars and it keep kids away, but FF14 decreased on quality since they started to make it "more accessible", tried throne and liberty and while it was okay it has so many issues, same for dune awakening... Its time to start making a new FF MMO

kaewcha7342d ago

Looks like Square Enix is self-aware but still stuck in place, they see the player drop and apologize for the bugs, but nothing really changes. Shame, FFXIV used to be the gold standard

Servbot412d ago

My entire free company has stopped playing. The writing has consistently gotten worse and the content is sparse and lacking; unless you are a hardcore player there's very little for you to do. They are over-catering to the people who will grind three+ times a week on a single fight for multiple months when the playerbase by large doesn't want that sort of content. Square needs to dedicate more resources to the game instead of wasting them on mobile and other live service slop.

Miraak82 1d 23h ago

The biggest factor for me is the way they butchered job design over the years , the casualization and over simplification really hurt a good chunk of enjoyment I used to have . Jobs lost any form of complexity and just became " press glowing button" DDR style for fighting where the gameplay loop is a about the 2 minute burst window . They removed most DoTS, timer mechanics , cast times, pets, RNG ect and all around homogenized everything . When you try and can cater to everyone ... you cater to no one .

60°

Dune: Awakening Composer Talks Giving Arrakis a Voice

Game Rant interviews Dune: Awakening composer Knut Avenstroup Haugen about his process for giving the harsh deserts of Arrakis a musical voice.

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gamerant.com