70°

Uncharted 4: A Thief’s End Media Event with Gameplay

Gamebug was invited to attend an Aussie-first media event to play the newest Nathan Drake Adventure, Uncharted 4: A Thief’s End!

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gamebug.com.au
BlakHavoc3362d ago

I like that she actually took her time driving somewhat, instead of flying through it like so many other previews I've seen. No one really took the time to explore the entire map, and then engaged in hand to hand combat as well once they got to the tower. Almost every preview I've seen was people speeding through the driving and then treating the end like its a CoD game lol. This gameplay was a little refreshing since she somewhat took her time driving and then also implemented some hand combat along with shooting.

DigitalRaptor3362d ago (Edited 3362d ago )

Yeah I agree. The approach here is more how I would plan to play the game.

I appreciate a good stealth option. The melee combat system is just incredible, and the animations are so impressive and convincing. Can see how they've taken what they've learned from The Last of Us and applied it to that hand-to-hand combat system. I even played back those parts at x0.5 speed - animations are sublime.

BlakHavoc3362d ago

I love how the hand to hand resembles an actual fight more so than a lot of games I've played. Can't wait to get my hands on this one, I'm going to take it slow and explore the entirety of this game. Since UC3 when they focused on the hand combat I've preferred to punch it out mixing in some shooting, I think I'll play this one the same, and I love that they made stealth a focal point this time around. Makes things even better for me.

DigitalRaptor3362d ago (Edited 3362d ago )

Oh damn.. That music at 0:25 seconds makes me really want to hear Nate's Theme 4.0.

They are being really tight-lipped, which is both good and bad (30 days left). But the music itself I'm surprised they haven't given us more tasters of.

Great preview though, really nice to see people approaching the level in a different manner and bringing out a sense of dynamism in gameplay, previously unseen in the series. It shows the Uncharted style that we love but the gameplay is truly enhanced much more systemic. The open levels are so impressive technologically. It's mind-boggling what they've been able to achieve.

100°

PlayStation 5 Pro: What does the PS4 Pro image enhancement feature actually do?

Digital Foundry : PS5 Pro's image enhancement feature for PS4 games gets the Digital Foundry breakdown - to what extent are last-gen games enhanced for 4K screens?

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eurogamer.net
50°

Uncharted Cast Doesn’t Take the Games’ Success For Granted at MCM Comic-Con

During MCM Comic Con London X EGX, CGM got the chance to be part of a press group interview with the stars of the Uncharted titles, namely the legendary Nolan North, who played protagonist Nathan Drake, Emily Rose, who portrayed Elena Fisher and Richard McGonagle, who took on the role of Victor ‘Sully’ Sullivan,

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cgmagonline.com
210°

Uncharted Unreal Engine 5 Imagining From MachineGames-Indiana Jones Designer is a Sight to Behold

A stunning Uncharted Unreal Engine 5 imagining has been released, featuring cutscenes, platforming, combat, stealth, and vehicles.

Created by Daniel Arriaga, a level designer at MachineGames on the upcoming Indiana Jones game, this fan concept is a solo developer project.

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wccftech.com
RaidenBlack482d ago

to reiterate, this is just a hobby project by a single developer

isarai482d ago

As a one man project this is awesome as hell!

482d ago
lellkay482d ago

Impressive considering its a one man effort!

Nacho_Z482d ago

Nate looks like he's been charting the lost city of Marijuana.

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