DSOGaming writes: "Grand Theft Auto V was released a year ago on the PC (April 14th). However, thanks to its really active modding community, Rockstar's open-world title has been able to achieve - in some situations - photorealistic visuals, and remains one of the best graphically games released on our platform."
The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.
With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.
I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.
Because when online started taking off many of the studio leads began having falling outs and leading including a founder
One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
Servers are still full of players on PS4 aswell, fantastic game
Still playing SP and still waiting for that SP DLC announcement... :(
it's an amzing game I think from a technical perspective.
it's open world, one of the largest open worlds, the graphics on every level from building to plants to convertable cars etc. the level of detail right down to the trash cans is impressive.
the animations etc. it's just all so well put together.
It's been out for way more than a year. More like 3.