Stuff: Quantum Break dares to succeed at pushing the boundaries of interactive storytelling.
The relationship between games and films and TV is stronger than ever of course (for better or worse), but Quantum Break’s gamble of putting everything in the same box really pays off. It almost always functions as an actual game too, ticking along with the satisfying precision of a Swiss watch.
It’s really the characters and the messed up ‘real world’ they inhabit that stand out though, even if it’s frustrating there’s not more of it, or them, to explore in-depth. Just like Max Payne, Quantum Break isn’t perfect, but that’s the price you pay for being ahead of your time. Trust me, I’ve been there.