250°

The Division’s Dark Zone Has Real Consequences For Real People… And It’s Glorious

New Gamer Nation:

Tom Clancy’s The Division has been taking up almost all of my time. I recently wrote a review on this site but didn’t talk much about the Dark Zone. I was too much of a newbie in it to really say anything worthwhile and I wanted to really dive into the mysterious PvPvE area before giving my thoughts. There is plenty more to explore and I’m far from an expert now. What I can say is I am not stopping anytime soon.

The Dark Zone is unpredictable organized chaos that’s funneled down to the concept of obtaining loot. The chaos shines brightly when it comes to how you obtain said loot. It could be taking out the enemy A.I., or stealing it from some poor sap who left their guard down. It’s a scary dog-eat-dog world that has serious repercussions because you are playing against real people. Real people that hold grudges, act irrationally and find enjoyment in ruining your fun. It cannot be tamed and it shouldn’t be tamed. It’s the Wild West and I love it.

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kneon2941d ago

I find the whole rogue aspect stupid, it just encourages people to be assholes.

INMATEofARKHAM2941d ago

It's an intresting concept but sadly I have to agree.

I see too many people just gunning people down without looking at loot or even if they even hg ave loot to begin with. Apparently, it's just about the killstreak.

kneon2941d ago

Yup, that's why I generally leave if I see too many red skulls. But I've been lucky, I've only been taken down by a rogue once, and that was as soon as I stepped in to the DZ, I think he was camping waiting for people to enter.

I have gone rogue twice, by accident, that's the part they could fix. It's too easy to accidentally go rogue.

thekhurg2941d ago (Edited 2941d ago )

It's a great way to get dark zone rank. We do it all the time. Get to manhunt status and survive get thousands of experience just for that plus more for everything else you've killed in the process.

Ripsta7th2941d ago

but i though people were saying(or idk if it was an angry jor vid) that going had no benefits, in fact going rogue lost you apot of phoenix points i beleive?

thekhurg2941d ago

@rip

The only downside to going rogue is the loss of some DZ experience, DZ keys and some credits.

Basically - nothing important. The experience loss is very minor now compared to what it was, and you get experience from the entire rogue adventure.

Surviving a manhunt is the most fun to be had in the game right now IMO.

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sarlucic2941d ago

I have played 140ish hours, been killed by other players maybe 5 times. Killed 30 rogues. Many of those kills were the same people. Dying as rogue is very punishing, it is in general not worth doing it, that is why the majority never go rogue, and if someone do the entire server starts to hunt them. It is very rewarding to kill a rogue, and when you played as long as I have, you become incredible thanksful to people that go rogue, cuz hunting them is the last fun thing to do in the game until the free content upgrades.

ravens522941d ago

I don't get how people don't like the going rogue aspect lol. Maybe we all should jus run around the dz giving hugs to eachother. This coming from someone who has been jumped, ambushed, chased lol I've died by rogues more than not and to me it's fun lol. The dz is fine. Jus need something else to make it worth going rogue or even looking for other players. We need some stat boreds too! K/d for PvP maybe. Tdm too lol

Slanty2940d ago

@ravens52 totally agree the rogue part of the DZ is what makes it fun. The constant tension of trying to get your loot knowing that a player could go rogue on you and steal your loot everyone's a suspects. Or on the other hand going rogue yourself or with friends is also lots of fun trying to survive and stealing someones loot is very funny too. Love the proximity Chat too haha.

WellyUK2941d ago

It's the only interesting aspect the game has...

admiralvic2941d ago

The idea deals with the problem with innovation. Its easy to come up with new ideas, even easier to come up with fixes when you don't need to apply them, but its generally extremely difficult to make them work.

One of the issues I've always had with the rogue system is that it will always sort of boil down to jerks being jerks, instead of genuine rewards or incentive to do so. Heck, even when I've died with a HE that got looted, it was rarely something worth caring about (I recall one being a armor and station duration mod...), which sort of clues into the problem. The other thing is that, it really encourages one style of play and generally frustrating unless you like this sort of thing.

When push comes to shove, the best way to be a rogue is be in a group and just hang out at an extraction. Come in, kill the other team when they're not paying attention, snag their loot and immediately extract. There is no real incentive to gun someone down before an extraction and even less to do a number of things with it.

@ Sarlucic

1) Most people who go rogue do it because they don't care about the punishment (I imagine people who want to avoid it will just make an alt) or already got what they needed. Plus the punishment is much lower and things like DZ keys/cash are worthless.
2I often times feel bad for rogues. I've seen a lot of people accidentally go rogue and were killed because someone walked in front of them or was too close to something that triggered it. There are also people in parties that never intended to go rogue, but were made rogue because of the actions of others. I once lost 30,000+ experience because a teammate was baited into going rogue and then he and his buddy spent four minutes chasing me around the map making sure they kept my rogue timer. This isn't fun and its essentially punishing me for playing with other people who haven't been properly vetted, which I simply don't have the time for.
3) I take it you haven't dealt with the more annoying rogues. A lot of times I run into people who have a person go rogue outside of the group and then the group acts as a shield, which turns you rogue and then they kill you. Its a good bit of trolling, since if the rogue kills the friend he isn't going to finish him off/stop the revive, where as they will gladly kill you or you'll go rogue yourself and become a target.

2941d ago Replies(1)
Grave2941d ago

I agree. Also people that go rogue have the upper hand because they shoot first and most likely they are a VERY high DPS build with no health aka the glass cannon. By the time you turn to look to see who is hitting you it's too late and you are dead. I've been killed so fast I didn't even get a revive timer it was like instant death.

ravens522941d ago (Edited 2941d ago )

Lol that's funny! Use dem rolls lol. Very true tho. All fun and games to me tho

wsoutlaw872941d ago (Edited 2941d ago )

I think the whole thing would have been better with out the arcady rouge mechanic they added. With the timer and score multipliers the whole system just seems stupid. It failed at creating the tense situations that the game was trying to create. There are big flaws and you can go rouge by killing someone you know is going to try to kill you. Also the shooting mechanics are pretty poor so that makes pvp kind of stupid and mostly gear based.

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2941d ago Replies(1)
AnubisG2941d ago

I think the way they set up the DZ is horrible. The biggest problem is when you call an evac chopper to get your stuff out and @ssholes come around and wait until the chopper is there and you are about to put your stuff on the rope and than they shoot you. That has got to be the meanest most f@cked up way you can play any game in the History of gaming. I'm telling everyone right now right here. If I see you do that, I report you for harassment/abuse over PSN. You have to be a special kind of @sshole to play this way and you don't deserve to play with others.

rdgneoz32941d ago

You know there's a special ability called survival link, that reduces damage you take for about 15 seconds (on around 10 min or less cooldown with the right skill power). Pop that and booster shot and then extract your gear. Also, forming a group might help your chances with surviving. I go solo all the time, but I know how to get away from a pack of 4 rogues and extract my stuff without crying. Hell, train them on another 4 player group that will just love to get some rogue kills / extra xp (1v4 becomes 5v5, you just improved your odds, magic).

Also, you might get in trouble for abusing the report function, because what they're doing is part of the gameplay and was shown in trailers before the game came out. You should probably do a little research on your game before buying it.

p.s. Don't get Dark Souls 3 in 2~ weeks, you might break the report button.

thekhurg2941d ago

Or he can play offline in dark souls 3...

rdgneoz32941d ago

@ thekhurg If he doesn't realize the DZ is completely optional and instead of crying, you just don't have to go in solo (group up or shut up), then chances are he won't understand you can play offline and not cry when you get killed.

Also, Dark Souls is meant to be played online. It's much more fun with the co-op / pvp.

thekhurg2941d ago

If you don't grind to rank 50 in the DZ, you are butchering your ability to craft high end gear and limiting yourself to lower tier high end drops from random enemies.

DZ is a mandatory experience for anyone even remotely trying to take this game seriously.

AnubisG2941d ago

I'll get Dark Souls 3 because I like DS games. But you will not be seeing me playing with others.

It's funny how some of you guys think that stating a fact is crying. When you have nothing that can actually counter an argument you just go and say "oh stop crying". That is pretty much the extent of your arguments.

DZ is unfortunately mandatory if you want to get the highest level weapons and gear. I enjoy playing with my friends and I do enjoy playing with or against others too. But I HATE it when people are being @ssholes on purpose just because the game allows it. It just shows how weak of a person they are. You see, I could get my friends together and just go and murder and steal the loot of others all the time. But that is a totally @sshole thing to do and ruins the game for many people. It might sound great on paper, but in reality it's just a f@cking stupid thing to do.

wsoutlaw872941d ago

Dark souls 3 should be played online. Some people are so scared of me invading them i guess.

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2941d ago Replies(1)
Ripsta7th2941d ago

wow what a big effin vagey
just dont go to the dark zone , problem solved

Perjoss2941d ago

Its a nice idea but too many people glitch the game to get an unfair advantage over those that just play the game as intended.

nowitzki20042941d ago

People ruin everything. Which is why I dont care for MP games too much.

zerocarnage2941d ago (Edited 2941d ago )

I just need to kill 9 more rogues for the final achievo..

I think the dz is certainly an interesting multiplayer mode where all sorts of chaos can happen. It certainly is by far the best multiplayer mode on consoles as of late. When I get killed by rogues, I just have to laugh it off, if you don't it'd do anyone's nut in.

There have been many games where the multiplayer mode has been horrible, annoying, irritating, feels like it plain and just the same old but the dz doesn't give me those vibes.

I hope they continue to make the dz even better and add new features and ways to play the dz..

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80°

Exclusive Q&A: “Tom Clancy’s: The Division: Hunted” Author Thomas Parrott

from paulsemel.com: In this exclusive Q&A, the author of the new technothriller based on "Tom Clancy's: The Division" discusses how it ties to the games while also bringing its own story to a close.

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paulsemel.com
rpad71d ago

did you edit out the parts where the author repeated everything you asked?

50°

Ubisoft's The Division series just had 80% slashed off its price on Steam

If you're looking to try out an exciting, team-based shoot 'em up, The Division is currently on sale on Steam!

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videogamer.com
170°

Stop Forcing Multiplayer Into Single Player Games

TIM WHITE WRITES: "Multiplayer or single player? Developers, you can do both, just not willy-nilly."

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growngaming.com
Flawlessmic378d ago

I am in absolute agreement with the OP 👌

shinoff2183377d ago

I hate when I see single player games and see people begging for multi-player. Jeez guys it don't need to be on every game. Latest one I seen was atomic heart.

-Foxtrot377d ago

Multiplayer or even co-op

If it was always a single player game then that's how it is

Inverno377d ago

It's a trend that never really went away. For me multiplayer in a primarily SP focused game was an excuse for DLC. Then there's the mentality gamers had that adding multiplayer makes a game worth the price, otherwise it should be half price for half a game. A way of thinking devs reassured when they started adding multiplayer to their sequels. We see the same with multiplayer focused games getting SP in their sequels.

Flawlessmic377d ago

Tbh multilayer now is a way to add live service and mtx elements, very rarely does it come of well.

What single players game used to be in a lot of cases now require 3 other people for keeping to really enjoy it and I hate having to rely on others to get the maximum from a game.

Sp should be sp, if devs want to add a separate multi mode then that's fine with me, the legends addition to ghost of tshushima was fricking sick but totally separate to the main game. Sick of co op too.

Hofstaderman376d ago

I remember when certain single player games had them as included optional modes that was played on the couch. Had brilliant times with Syphon Filter and Golden Eye. Me and my bro used to used to fight over who would play as Gabe even though it was technically just a skin. Good times.

Dagexon376d ago

I didn't notice your comment before I added mine.
But good times indeed

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