Though it may be just a controller, it’s a shame that there are only a few games that creatively use the PS4’s rather impressive controller.
so shaking a controller a few times and then pressing the trigger is considered a good way to use the controller? :P I will definitely agree with Until Dawn though. Loved the parts where you had to hold the controller perfectly still.
That would never work for me. I move around too much and never sit completely still for long. I'd get caught mid-movement and fail those parts before I knew what was happening.
Lay off the coffee, Tweak.
Lol those parts were like 10 seconds long...come on...you could do it!
lol, I'm not saying I'm incapable of sitting still for 10 seconds. Just that I move around a lot and unless I knew that was coming up, I'd likely fail it instantly because I was already moving when it started. I can be prepared to push a button whenever a prompt pops up, but I'm not going to sit stone still the entire time I'm playing just in case one of these pops up.
I personally really liked the way in which the developers thought about using the controller in a different fashion than the norm, hence the turn on it's side to emulate the spray can effect. It is fairly simple, granted, but I really enjoyed it. I do apologize if you weren't happy with the selection. <3 Cameron
I thought that was amazing myself. It was just a mini game. A great one though. Sounded like there was a steel bearing in there like a can of Krylon.
Metal Gear Solid The Twin Snakes via the Dolphin emulator. No joke try it out sometime, lots of fun with a DS4.
Witcher 3 for me.lol
What did Witcher 3 do with the PS4 controller's unique features?
Swipe up for map is the only thing I'm aware of, definitely doesn't warrant an appearance on a "best of" list.
Swipe up for map and hold in for inventory. Saves a lot of time actually.. those menus move like molasses.. and I agree it doesn't deserve to be on this list but that's why I said for me. ; )
You beat me to it. Was about to post the same thing. Tearaway should be listed without a doubt.
I had put in a fore-note saying that I didn't really want to add in entries that were initially made for other consoles like Heavy Rain, Tearaway, Flower, etc, BUT my editor removed it for some reason...don't know why. Though you are most certainly right, Tearaway uses the controller amazingly though those controls are were very much ported from the Vita's setup. The only reason I included Metro Redux was because I didn't want to solely focus on just Thief for that entry. Sorry to disappoint, hope you enjoyed the article though! <3 Cameron
No Shadow of Mordor. Fail.
so we can all agree that the touchpad was a gimmick?
I like the way it can be used as an extra/dedicated button, like a map actually, like in the case of Witcher 3! It can come in handy. With that said, haven't really seen anything that really blew my mind just yet..but it definitely helps in certain games.
The opposite is the case. It adds a vast amount of additional functions to the pad...additionally to the speaker and the motion controls it's a pretty impressive feature set for such small controller. If only the battery were bigger.
I think they should give option to use the touch pad sorta like a mouse for fps games so you get more fast precision i think, maybe would feel weird but im sure it can work like that
Or even just move the controller to fine tune shots when you're aiming through a gun's scope. Anyone who's played Uncharted on the Vita will know how awesome that works - everyone else will think it sounds like a bad idea! lol
That sounds quite nice actually.
That should become a norm to all FPS! :D
That wouldn't work...I use the DS4 on PC with the exact same function and it's just too small for precise movement in game. It's alright to use it on my desktop for just clicking icons though.
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